The Legend of Zelda (NES)
|The Legend of Zelda|
- For other games in the series, see The Legend of Zelda. For the Famicom Disk System version, see Zelda no Densetsu: The Hyrule Fantasy (FDS).
The Legend of Zelda is a top-down adventure game with a fantasy setting. You play the role of a young elfin boy from Hyrule named Link who is trying to rescue the princess Zelda from an evil monster named Ganon. In order to do this, you must travel through the dangerous land of Hyrule, defeating monsters, uncovering secrets, and delving into underground dungeons to find 8 shards of a legendary artifact known as the Triforce.
This is the first game in a huge franchise and it defined many of the tropes we see in later games including rupees, hearts for hit points, boomerangs, wizzrobes, and of course, the golden game cartridge.
The Legend of Zelda was early in the NES market, so it isn't expected to be awesome, but there are still several iconic tunes. The title music is especially memorable, and some of the other songs will be popular with anyone one who has played the game. Titles come from the Famicom 20th Anniversary - Original Sound Tracks, Vol.1 album, but some of the shorter jingles were never officially released.
To create the music for the game, Kondo most likely originally wrote it on piano, and then converted it to his NES sound driver by entering the music in 6502 assembly macros. Kondo originally wanted to use Maurice Ravel's Bolero as the title music, but had to change it when it was revealed that the copyright of the song had not yet expired, so Kondo quickly wrote a new theme.
The FDS version of the game had different title, game over and ending music which has been ripped and recorded. It can be found on this page: Zelda no Densetsu: The Hyrule Fantasy (FDS)
|01||Title BGM||Koji Kondo||2:49||Download|
|02||Overworld BGM||Koji Kondo||1:01||Download|
|03||Underworld BGM||Koji Kondo||0:48||Download|
|04||Item Jingle||Koji Kondo||0:01||Download|
|05||Discovery Jingle||Koji Kondo||0:01||Download|
|06||Secret Jingle||Koji Kondo||0:01||Download|
|07||Catch Treasure Fanfare||Koji Kondo||0:01||Download|
|09||Catch Triforce Fanfare||Koji Kondo||0:07||Download|
|11||Game Over||Koji Kondo||0:31||Download|
|12||Death Mountain BGM||Koji Kondo||0:54||Download|
|13||When Ganon Appears and Is Defeated Fanfare||Koji Kondo||0:03||Download|
|14||When Zelda Is Rescued Fanfare||Koji Kondo||0:04||Download|
|15||Ending Theme||Koji Kondo||1:45||Download|
- Ripper: Kevin Horton
- Recorder: TheAlmightyGuru
- Game Credits:
- Sound Composer: Koji Kondo credited as Konchan
The credits are displayed after completing the game. The Famicom Disk System version uses a different text font than the NES version. Other than that, both are exactly the same.
- mobygames.com/game/nes/legend-of-zelda - MobyGames.
- gamefaqs.com/nes/563433-the-legend-of-zelda - GameFAQS.
- en.wikipedia.org/wiki/The_Legend_of_Zelda - Wikipedia.
- legendsoflocalization.com/the-legend-of-zelda/audio/ - Differences in audio between the NES and FDS versions.