Difference between revisions of "Predator (NES)"

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The game is known for not having anything to do with the movie besides having Major Dutch Schaefer and the Predator. The first thing the game has wrong is that the graphic designers decided pink would be a nice outfit color on Arnie. The second thing is that you are battling aliens that weren't even in the movie like giant amoebas, green jellyfish, a weird creature that looks like the mix of a seahorse and a bird, eyes with wings and legs and more. The game also introduces what's called Big Mode that's an arcade-style sidescrolling shooter where Arnie's got to shoot his way through blueberries, raspberries, blue and red bubbles (some of which contain powerups) and at the end he fights an incarnation of the Predator. The game received mostly negative reviews because of its poor gameplay and how loosely it was based on the movie.
 
The game is known for not having anything to do with the movie besides having Major Dutch Schaefer and the Predator. The first thing the game has wrong is that the graphic designers decided pink would be a nice outfit color on Arnie. The second thing is that you are battling aliens that weren't even in the movie like giant amoebas, green jellyfish, a weird creature that looks like the mix of a seahorse and a bird, eyes with wings and legs and more. The game also introduces what's called Big Mode that's an arcade-style sidescrolling shooter where Arnie's got to shoot his way through blueberries, raspberries, blue and red bubbles (some of which contain powerups) and at the end he fights an incarnation of the Predator. The game received mostly negative reviews because of its poor gameplay and how loosely it was based on the movie.
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==Screenshots==
 
==Screenshots==
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| Description = The ending screen (Japanese Version).}}
 
| Description = The ending screen (Japanese Version).}}
 
|}
 
|}
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==Music==
 
==Music==
 
The music is pretty good for an NES soundtrack, in fact, so good it doesn't deserve to be in this game. The music is at a fast pace to get you into the feel of the game. While the game's US manual has credits, it does not credit the Japanese developers, only the US crew at Activision who produced the game. Tom Sloper, the producer refused to answer who the composer or composers were. The Japanese version's manual may credit the Japanese staff. The MSX port also uses the same music but also lacks credits. Though the game doesn't have credits, Junichi Saito seems to be credited on every game developed by Pack-In-Video that has credits for music and sound and it uses the same style of music, which is why the music is attributed to him, but more composers were possibly associated with the game.
 
The music is pretty good for an NES soundtrack, in fact, so good it doesn't deserve to be in this game. The music is at a fast pace to get you into the feel of the game. While the game's US manual has credits, it does not credit the Japanese developers, only the US crew at Activision who produced the game. Tom Sloper, the producer refused to answer who the composer or composers were. The Japanese version's manual may credit the Japanese staff. The MSX port also uses the same music but also lacks credits. Though the game doesn't have credits, Junichi Saito seems to be credited on every game developed by Pack-In-Video that has credits for music and sound and it uses the same style of music, which is why the music is attributed to him, but more composers were possibly associated with the game.
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===Recording===
 
===Recording===
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===Game Rip===
 
===Game Rip===
{{Issue Rip}}
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{{Template: Table Recording
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| Caption01 = Formats
 +
| Caption02 = Download
 +
| Caption03 = Size
 +
}}
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| style="text-align:center;" |
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{{Format|NSF}}
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| [http://www.vgmpf.com/Rips/Predator-NES.zip Download]
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| 20 KB
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|}
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Ripping NES music is a very arduous process that is beyond the scope of this site.
  
  

Revision as of 14:27, 3 August 2012

Predator
Predator - NES.jpg
Platform: NES
Year: 1988
Developer: Pack-In-Video
Buy: Amazon

From the same developer who brought us Die Hard (NES), Pack-In-Video, Predator is a action/sidescroller game loosely based on the popular action film of the same name starring Arnold Schwarzenegger. The player takes the role of Major Dutch Schaefer who's army has been wiped out and is the only one left who can kill the "Predator" which is said to feed on human flesh.

The game is known for not having anything to do with the movie besides having Major Dutch Schaefer and the Predator. The first thing the game has wrong is that the graphic designers decided pink would be a nice outfit color on Arnie. The second thing is that you are battling aliens that weren't even in the movie like giant amoebas, green jellyfish, a weird creature that looks like the mix of a seahorse and a bird, eyes with wings and legs and more. The game also introduces what's called Big Mode that's an arcade-style sidescrolling shooter where Arnie's got to shoot his way through blueberries, raspberries, blue and red bubbles (some of which contain powerups) and at the end he fights an incarnation of the Predator. The game received mostly negative reviews because of its poor gameplay and how loosely it was based on the movie.


Screenshots


Predator - NES - Title Screen.png

The title screen.

Predator - NES - Gameplay 1.png

Fighting a scorpion (Oh wait, you can't punch while ducking...)

Predator - NES - Gameplay 2.png

Playing in one of the 'Big Mode' levels.

Predator - NES - Ending.png

The ending screen (US Version).

Predator - FC - Ending.png

The ending screen (Japanese Version).


Music

The music is pretty good for an NES soundtrack, in fact, so good it doesn't deserve to be in this game. The music is at a fast pace to get you into the feel of the game. While the game's US manual has credits, it does not credit the Japanese developers, only the US crew at Activision who produced the game. Tom Sloper, the producer refused to answer who the composer or composers were. The Japanese version's manual may credit the Japanese staff. The MSX port also uses the same music but also lacks credits. Though the game doesn't have credits, Junichi Saito seems to be credited on every game developed by Pack-In-Video that has credits for music and sound and it uses the same style of music, which is why the music is attributed to him, but more composers were possibly associated with the game.


Recording

#

Title

Composer

Arranger

Length

Size

Listen

01 Title Junichi Saito Unknown 1:39 3.77 MB
02 Get Ready Junichi Saito Unknown 0:48 1.86 MB
03 Stage Theme 1 Junichi Saito Unknown 1:27 3.33 MB
04 Stage Theme 2 Junichi Saito Unknown 3:01 6.96 MB
05 Stage Theme 3 Junichi Saito Unknown 2:36 6 MB
06 Stage Theme 4 Junichi Saito Unknown 2:24 5.5 MB
07 Stage Theme 5 Junichi Saito Unknown 1:34 3.64 MB
08 Final Stage Junichi Saito Unknown 0:53 2.02 MB
09 Death Junichi Saito Unknown 0:01 63 KB


Credits

(No Source: Game lacks credits)


Game Rip

Formats

Download

Size

NSF.png

Download 20 KB

Ripping NES music is a very arduous process that is beyond the scope of this site.


Releases

  Japan.svg   Japan
Predator - FC.jpg
Title: シュワルツェネッガー: プレデター (Schwarzenegger: Predator)
Platform: Famicom
Released: 1988/03/10
Publisher: Pack-In-Video, Ltd.
  USA.svg   USA
Predator - NES.jpg
Title: Predator
Platform: NES
Released: 1989/04/??
Publisher: Activision