Activision
Activision | |
Founded | October 1, 1979 |
Headquarters | Santa Monica, California, United States |
Website | http://www.activision.com |
Other Names | Activision Japan Mediagenic |
Activision was founded by former Atari programmers who wanted to be treated better for designing games. The company began producing console games for the Atari 2600. In July 9, 2008, Activision was acquired by Vivendi Games and was renamed to Activision Blizzard. The name was chosen to show up higher on a list of game developers over Atari.
The company also had a Japanese division to publish games in Japan. It was simply called Activision Japan (アクティビジョン・ジャパン株式会社).
Games
Music Development
C64
Most of the time, Activision used its own sound programmers.
DOS
Glyn Anderson and Michael Latham programmed OmniMusic. The driver appears to be MIDI-based, based on the off-timing of notes in various songs.
NES
For Activision's NES development, Glyn Anderson created a sound driver that used many various instruments extracted from various files. Russell Lieblich, Matthew Berardo, Pete Mokris and Richard Miles Boogar are the ones who carried Glyn Anderson's sound driver.
GEN
Most of the time, Activision used GEMS, but Slaughter Sport (GEN) used a custom sound engine, probably by Glyn Anderson.
Pitfall: The Mayan Adventures used Krisalis Software sound driver by Shaun Hollingworth.
Audio Personnel
These composers and arrangers worked at Activision:
- Alex DeMeo
- Bill Brown
- Brian Blight
- Burke Trieschmann
- Christopher Lennertz
- Chris Teslak
- Cris Velasco
- David Crane
- David Logan
- David Thiel
- Glyn Anderson - Sound programmer.
- Josh Mancell
- Keith Arem
- Kevin Manthei
- Kevin Riepl
- Howard Drossin
- Mark Mothersbaugh
- Mark Van Hecke
- Matthew Berardo
- Mike Reagan
- Michael Giacchino
- Michael Wandmacher
- Pete Mokris
- Russell Lieblich - Composer.
- Richard Miles Boogar
- Rik Schaffer - Voice director.
- Tommy Tallarico
Links
- en.wikipedia.org/wiki/Activision - Wikipedia.