Half-Life is a first-person shooter with adventure and puzzle elements. The original game used the Quake engine, but was later updated to the Source engine. It features numerous guns to collect, monsters to shoot, and large maps to explore.
Unlike most first-person shooters before it, Half-Life relied heavily on story, cut-scenes, and dialogue. The story begins with you, Gordon Freeman, making your way into a top secret bunker of Black Mesa where highly sophisticated experiments are being carried out. In a freak accident, you're briefly transported to another dimension and end up opening various portals to that dimension, allowing horrible beasts to infest the compound. The game continues with several twists as you try to escape from the compound, only to find that the military is trying to kill anyone who leaves!
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Kelly Bailey did a great job with Half-Life's music. The collection of tracks includes several ambiance and mood tunes, but also has quite a few more upbeat and driving rhythms. Because the game used digital audio they were able to get the exact sound that they wanted, and to top it all off, they used a high quality surround sound system for those who had the hardware to handle it.
The track order is the same order the songs appear on the CD, and the titles come from CDDB.
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The game's music is standard Redbook Audio which plays off the game's CD. Because of this, the rip is not included. The tracks were ripped from the disc using CDex.