Super Tetris 2 + Bombliss (SFC)

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Super Tetris 2 + Bombliss
Super Tetris 2 + Bombliss - SFC.jpg
Platform: DGV
Year: 1994
Developer: TOSE Co., Ltd.
This page is for the Super Famicom version of the game. For the Famicom version, see Tetris 2 + Bombliss (FC) and Super Tetris 2 + Bombliss (PC98) for the PC-9801 version.

Super Tetris 2 + Bombliss is a Japanese-exclusive puzzle game developed by TOSE and published by Bullet-Proof Software. Despite the name, the game is not a version of Tetris 2. Instead, it is normal Tetris combined with the game Bombliss, and is a port of the Famicom version by Chunsoft.

Tetris has three modes. Type-A and Type-B are identical to those found in Tetris (NES); marathon and clearing twenty-five lines ranging from heights 0 to 5 respectively. Type-C is similar to Type-A, but garbage blocks fill the bottom of the well every few times a tetromino is placed on the playing field.

Bombliss uses both tetrominos and its own pieces. The goal of the game is to clear the board completely of pieces. There are new pieces that have more and less than four segments, and some of these have red fragments in them, which are bombs. Getting lines will not clear them off the board unless a bomb is a part of the lines. However, getting solid lines will strengthen help strengthen the explosion, as well as combining four bomb segments to form a bigger bomb, which has a bigger blast. This game was later released in North America under the name Tetris Blast. Bombliss also has the Puzzle mode, which has the player strategically place a limited number of blocks to clear the stage, as well as a Construction mode, where the player can design their own levels.

The game also offers 2 player competition in both games, and scores and Bombliss Construction levels can be saved to the game's internal battery.

The game later received a release with the subtitle Gentei Ban (Limited Edition) which featured improved gameplay, graphics, and audio.

The game was slated for release in North America, but was cancelled for unknown reasons. Thor Ackerlund holds the only prototype for it. Despite this, the Japanese version is completely in English, so it is more accessible to those who wish to play it. In addition, the game is pretty cheap and easy to come across, even the Limited Edition which is only slightly more pricy.

Screenshots

Super Tetris 2 + Bombliss - SFC - Title Screen.png

The title screen.

Super Tetris 2 + Bombliss - SFC - Gameplay 1.png

The main menu.

Super Tetris 2 + Bombliss - SFC - Gameplay 2.png

Playing Tetris B-Type.

Super Tetris 2 + Bombliss - SFC - Gameplay 3.png

Clearing the level.

Super Tetris 2 + Bombliss - SFC - Gameplay 4.png

Game Over.

Super Tetris 2 + Bombliss - SFC - Gameplay 5.png

Playing a game of Bombliss.

Music

Super Tetris 2 + Bombliss has a nice assortment of music. In fact, the game keeps one huge advantage from the original Famicom version over most other versions of Tetris, in that you can change the music during gameplay by pausing with the Start button and changing the music with the Select button. However, the Super Famicom version contains all original songs, and none of Koichi Sugiyama's scores from the Famicom version were brought over. Like the Famicom version, the game's soundtrack was criticized for lacking the Russian themes. However, the themes do fit with the action of the game, as most of the tunes are both general rock, as well as hard rock.

To create the music, the composers used TOSE's variant of Nintendo's Kankichi-kun software on a Sony NEWS computer.

Because the audio was remastered for the Gentei Ban, the original version's recording will start with a 1, while the Gentei Ban version starts with a 2. The Gentei Ban version also completely changes the BPS Logo jingle.

It is unknown which composer composed which song, but it is most likely Mitsuhiko Takano composed the Credits music, as it sounds identical to Vs. Mode Results from Tetris 2 (SNES). The song titles are taken from the game's SPC rip. The SPC files are named after the location in which they play in the game by default.

Track 10, Bombliss Two Player Mode, was later used in Tetris Blast (GB).

Recording

  1. Normal
  2. Gentei Han
# Title Composer Length Listen Download
101 BPS Logo Unknown 0:04
Download
102 Super Tetris 2 Logo Mitsuhiko Takano, K4, Dhal-Chan 0:02
Download
103 Title Screen Mitsuhiko Takano, K4, Dhal-Chan 1:45
Download
104 Tetris A-Type Mitsuhiko Takano, K4, Dhal-Chan 1:27
Download
105 Tetris B-Type Mitsuhiko Takano, K4, Dhal-Chan 0:49
Download
106 Tetris C-Type Mitsuhiko Takano, K4, Dhal-Chan 1:13
Download
107 Tetris Two Player Mode Mitsuhiko Takano, K4, Dhal-Chan 1:35
Download
108 Bombliss Contest Mode Mitsuhiko Takano, K4, Dhal-Chan 1:29
Download
109 Bombliss Puzzle Mode Mitsuhiko Takano, K4, Dhal-Chan 1:23
Download
110 Bombliss Two Player Mode Mitsuhiko Takano, K4, Dhal-Chan 1:18
Download
111 Stage Clear Mitsuhiko Takano, K4, Dhal-Chan 0:04
Download
112 New Record Mitsuhiko Takano, K4, Dhal-Chan 0:01
Download
113 Try Again Mitsuhiko Takano, K4, Dhal-Chan 0:02
Download
114 Complete Mitsuhiko Takano, K4, Dhal-Chan 0:07
Download
115 Credits Mitsuhiko Takano, K4, Dhal-Chan 2:24
Download
# Title Composer Length Listen Download
201 BPS Logo Unknown 0:06
Download
202 Super Tetris 2 Logo Mitsuhiko Takano, K4, Dhal-Chan 0:02
Download
203 Title Screen Mitsuhiko Takano, K4, Dhal-Chan 1:45
Download
204 Tetris A-Type Mitsuhiko Takano, K4, Dhal-Chan 1:27
Download
205 Tetris B-Type Mitsuhiko Takano, K4, Dhal-Chan 0:49
Download
206 Tetris C-Type Mitsuhiko Takano, K4, Dhal-Chan 1:13
Download
207 Tetris Two Player Mode Mitsuhiko Takano, K4, Dhal-Chan 1:35
Download
208 Bombliss Contest Mode Mitsuhiko Takano, K4, Dhal-Chan 1:29
Download
209 Bombliss Puzzle Mode Mitsuhiko Takano, K4, Dhal-Chan 1:23
Download
210 Bombliss Two Player Mode Mitsuhiko Takano, K4, Dhal-Chan 1:18
Download
211 Stage Clear Mitsuhiko Takano, K4, Dhal-Chan 0:04
Download
212 New Record Mitsuhiko Takano, K4, Dhal-Chan 0:02
Download
213 Try Again Mitsuhiko Takano, K4, Dhal-Chan 0:02
Download
214 Complete Mitsuhiko Takano, K4, Dhal-Chan 0:07
Download
215 Credits Mitsuhiko Takano, K4, Dhal-Chan 2:25
Download

Credits

(Source)

The game's ending can be accessed a few different ways. The game's ending simply shows the credits; interesting for a game developed by TOSE, a company which didn't believe in credits.

Mitsuhiko Takano has been identified as one of the composers, but the identities of K4 and Dhal-Chan are currently unknown. We contacted Mitsuhiko about these aliases, but he did not know who they were. It is likely the composers wrote separately. Also, the Gentei Ban version has the same audio credits.

The BPS logo uses its own sound driver, similar to every other game that uses it, so it is unknown who composed it.

Game Rip

Format

Download

SPC.png


Audio Devices

The game uses the S-SMP for audio playback. The normal version of the game uses Tose's first variant of Nintendo's Kankichi-kun sound driver. Gentei Ban uses the second variant. The BPS logo, like every other game it's used in, uses its own sound driver.

Releases

  Japan.svg   Japan
Super Tetris 2 + Bombliss - SFC.jpg
Title: スーパーテトリス2+ボンブリス (Super Tetris 2 + Bombliss)
Platform: Super Famicom
Released: 1992-12-18
Publisher: Bullet-Proof Software
  Japan.svg   Japan
Super Tetris 2 + Bombliss Gentei Ban - SFC.jpg
Title: スーパーテトリス2+ボンブリス 限定版 (Super Tetris 2 + Bombliss: Limited Edition)
Platform: Super Famicom
Released: 1994-01-21
Publisher: Bullet-Proof Software
  Japan.svg   Japan
Super Tetris 2 + Bombliss (Reprint) - SFC.jpg
Title: スーパーテトリス2+ボンブリス (Super Tetris 2 + Bombliss (Reprint))
Platform: Super Famicom
Released: 1997-12-20
Publisher: Bullet-Proof Software
  Japan.svg   Japan
Super Tetris 2 + Bombliss Gentei Ban (Reprint) - SFC.jpg
Title: スーパーテトリス2+ボンブリス 限定版 (Super Tetris 2 + Bombliss: Limited Edition (Reprint))
Platform: Super Famicom
Released: 1997-12-20
Publisher: Bullet-Proof Software

Links