John Phillips
From Video Game Music Preservation Foundation Wiki
John M. Phillips | ||||||||
|
John Phillips is an English game developer. He originally created his games single-handedly, handling programming, graphics, and sound. His first game appears to be Nutcracka for the Commodore 64. Around 1987, he started doing games for Hewson Consultants, including Impossaball, Tower Toppler, and Sunburst.
In the world of video game audio, he is perhaps best known for being the sound programmer for the Genesis versions of Back to the Future Part III and Xenon 2: Megablast.
It appears that his last game was in 1992 and he left the industry after working on an Acorn version of Tower Toppler.
Audio Development
GEN
Phillips programmed a custom sound driver using Motorola 68000 assembly.
Gameography
Released | Title | Sample | Notes |
---|---|---|---|
1984-??-?? | Nutcraka (C64) | ||
1987-??-?? | Tower Toppler (C64) | |
|
1988-??-?? | Eliminator (AST) | ||
1988-??-?? | Tower Toppler (AMI) | ||
1991-??-?? | Castelian (GB) (キョロちゃんランド) | Title Screen, arranged by David Whittaker. | |
1991-06-?? | Castelian (NES) | |
Title Screen, arranged by David Whittaker. |
1991-??-?? | Back to the Future Part III (GEN) | |
Arranged Barry Leitch's music. |
1991-??-?? | BattleMaster (GEN) | Sound Driver | |
1992-??-?? | Xenon 2: Megablast (SMD) | Sound Programming |