Difference between revisions of "Danger - King's Quest (DOS)"

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In King's Quest 1, the tune is played when you encounter the wolf, ogre, sorcerer, and witch. In King's Quest 2, the tun is played when you encounter the dwarf, the enchanter, Hagatha, and the wolf in grandma's clothing.
 
In King's Quest 1, the tune is played when you encounter the wolf, ogre, sorcerer, and witch. In King's Quest 2, the tun is played when you encounter the dwarf, the enchanter, Hagatha, and the wolf in grandma's clothing.
  
In King's Quest 2, ''Danger'' is Sound.005 in the game data.
+
In King's Quest, ''Danger'' is Sound.001 in the game's data files, but in King's Quest 2, it is Sound.005.
  
 
{{Template: Table Song
 
{{Template: Table Song

Revision as of 11:00, 4 June 2011

Danger
Composer Al Lowe
Arranger Al Lowe
Released 1987/??/??
Length 0:02
Format SND (Sierra).png
This page is for the King's Quest (DOS) song, for more titles see Danger.

Danger plays when you stumble upon a deadly foe in either King's Quest: Quest For the Crown or King's Quest II: Romancing the Throne. Like all the tunes in the early King's Quest games, the song can be played through a 3 voice chip or the PC speaker. The 3 voice version of the tune is slightly different between the first and second games.

In King's Quest 1, the tune is played when you encounter the wolf, ogre, sorcerer, and witch. In King's Quest 2, the tun is played when you encounter the dwarf, the enchanter, Hagatha, and the wolf in grandma's clothing.

In King's Quest, Danger is Sound.001 in the game's data files, but in King's Quest 2, it is Sound.005.


Game

3 Voice

PC Speaker

King's Quest: Quest For the Crown (DOS)
King's Quest II: Romancing the Throne (DOS)

King's Quest - DOS - Ogre.png King's Quest 2 - DOS - Danger.png