Wheel of Fortune (GEN)
|Wheel of Fortune
Wheel of Fortune is a video game adaptation of the TV game show developed by Imagitec Design and published by GameTek.
The goal of the game is to solve the puzzle presented on the board. This is done by spinning the wheel and subsequently choosing a consonant. If the player picks one of the correct consonants in the puzzle, the player can either spin again, buy a vowel for $250, or solve the puzzle. When the player spins the wheel, they must try and land the wheel stop on as large of a money amount as possible. However, they must be careful of the Miss Turn and Bankrupt wedges. The Bankrupt wedge not only relinquishes your turn, but also takes away any money you earned in the round. There are three rounds in the game. At the end of the three games, the contestant with the most money gets to move on to the fourth and final round. In this round, the letters R, S, T, L, N, and E are revealed on the puzzle. The player then chooses three consonants and one vowel, and must solve the puzzle with these clues. If the player wins, they will get a prize, otherwise, they lose.
The Genesis version gives the player three male and three female avatars to choose from, as well as the ability to enter their name. The game has support for either two AI bots with varying skill levels or a second player with an optional AI bot. While the Genesis version is a decent adaptation of the game show (decent graphics and gameplay), it suffers in the audio department; sound effects are minimal, and there is only one song in the game which plays during the title and ending, resulting in a mostly silent experience.
Imagitec ported an identical version of the game to the SNES as well. However, the SNES version also received a "Deluxe Edition" which the Genesis did not get.
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Like its SNES counterpart, the Genesis version only uses one song in the game that plays at the title and the credits. The only difference, besides the SNES using a sampled electric piano and the Genesis using FM synthesis is that the Genesis version plays at a faster pace. Also, the song has been transposed from the key of C to the key of B. The song is from the TV show which is Merv Griffin's Changing Keys song, which was arranged by Barry Leitch.
|Title (Changing Keys)
- Ripper: Doommaster1994
- Recorder: Doommaster1994
- Game Credits:
The game's credits appear after completion of the game. Despite being the same as the SNES version, there are no credits on the main menu. Though two sound designers are credited, Barry Leitch and Ian Howe, Leitch confirmed that he did the arrangement of the Wheel of Fortune theme, so Ian Howe most likely served as a sound designer. Leitch also explained that the game's audio engine was programmed by the game's programmer, Rab Walker.