Toy Story (NES)
Toy Story is among many of the 16-bit games that were converted to the Famicom by Taiwanese developers. In this case, it was developed by Ex-Sachen developers headed by programmer Ei How Yang. The game is unlicensed.
The game features 6 of the several levels featured in the 16-bit versions. The rotoscoped graphics were nicely adapted to the NES.
The game contains music from the 16-bit versions of the game. Among these songs are the two songs from the movie soundtrack You've Got A Friend In Me and Strange Things. Though there are a few wrong notes here and there, the arrangements are pretty good, considering it's an unlicensed game, as well as the sound designer Wang Yueli had to do the music by ear. It sounds like the music was slightly based off the Windows version's arrangement. Strange Things plays a half-step flat from the original song, similar to the Windows version.
From the off-timing of many of the notes, it sounds like Wang wrote MIDI files that were converted to the programmer, Ei How Yang's sound driver.
The Stage Clear music is the same Stage Clear music from Contra (NES), which itself was taken from the arcade version. Wang had done the music for an unlicensed Contra game (Contra Spirits (NES)) a couple years prior, which explains its presence in this game.
|01||You've Got a Friend in Me||Randy Newman||Wang Yueli||Ei How Yang||1:22||Download|
|02||Strange Things||Randy Newman||Wang Yueli||Ei How Yang||2:57||Download|
|03||That Old Army Game||Andy Blythe, Marten Joustra||Wang Yueli||Ei How Yang||1:56||Download|
|04||Red Alert||Andy Blythe, Marten Joustra||Wang Yueli||Ei How Yang||2:18||Download|
|05||Ego Check||Andy Blythe, Marten Joustra||Wang Yueli||Ei How Yang||3:32||Download|
|06||Stage Clear||Kazuki Muraoka||Wang Yueli||Ei How Yang||0:04||Download|
- Ripper: Gil-Galad (NSF)
- Recorder: Doommaster1994
- Game Credits:
The credits can be seen after beating the game. Ei How Yang is not listed in the game's credits, but his initials appear on the copyright screen when the game is first powered on, as well as his name appearing in the debug menu. However, his name is the same color as the black background, so it cannot be seen.
Ripping NES music is an arduous process that is beyond the scope of this site. The music was recorded in the Synthesia Mod of NSFPlay.