Torus Games
Torus Games | |
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Founded | 1994 |
Headquarters | Australia |
Other Names |
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Torus Games is an Australian game developer founded in 1994 by former Beam Software employee Bill McIntosh. The company continues to produce games to this day.
Games
Music Development
GB/GBC
For their earlier titles, they used Beam Software's sound driver programmed by Brian Post.
Post-1999 games uses sound driver by Chris Hancock. Some games uses unique sound driver, which possibly developed by Peter Suwara and mostly used by Brian Uniacke.
NBA Showtime: NBA on NBC uses Daniel Visser's sound driver.
Towards the end of GBC development, the company outsourced music to Shin'en Multimedia, where Manfred Linzner composed the music using GHX, a sound driver developed by Martin Wodok.
GG
The only game Torus developed for the GG was Stargate. Audio was outsourced to Probe Software. Steve Collett and Andy Brock converted their music files to Edward Haynes' sound driver.
GBA
Their early titles used GAX, a sound driver developed by Bernhard Wodok.
Their later titles used a custom sound driver, which possibly developed by Peter Suwara. Space Invaders and Duke Nukem Advance possibly uses early version of same sound driver.
NDS
On some DS games, composers wrote MIDI music using Intelligent Systems' Nitro Composer sound driver.
On Zoo Hospital, audio was outsourced to Game Audio Australia. Andrew Curnock composed music using MadTracker. Later, his XM files were added to game source code.
Audio Personnel
- Bobby Prince - Did not work for the company, but his music was used in some games.
- Brian Uniacke
- Chris Hancock
- Clear Stream Audio
- Daniel Visser
- Ed Colman
- Erik Swenson
- Finn Robertson
- Game Audio Australia
- Greg Hill
- Jacek Tuschewski
- James Langford
- Jeff King
- Justin Muir
- Kurt Jorgensen
- Lee Jackson - Did not work for the company, but his music was used in some games.
- Manfred Linzner
- Marshall Parker
- Music Arkaid
- Reuben Thompson
- Rod Abernethy