Thomas Petersen
Thomas Egeskov Petersen | ||||||||||
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Thomas Egeskov Petersen is a Danish composer, sound designer and programmer. Around 1986, he started programming on the Commodore 64. He immediately became good at programming on the C64 and designed his own sound driver for it. In February 1990, he joined Jeroen Tel's music group, Maniacs of Noise. In the 90s, he was composing music in both trackers and MIDI sequencers. In 2005, he returned to C64 programming and designed another sound driver and an editor called SID Factory, based on a popular driver and editor developed from 1988 to 1991 by Jens-Christian Huus (also known as JCH).
Petersen has worked for a various amount of game developers as a sound designer including Funcom, Kiloo, Zylom and Ziggurat Interactive. He now currently works at Progressive Media as a programmer.
Music Composition
C64
Petersen wrote his own sound engines and editors (TFA/Laxity Editor, SID Factory and SID Factory II). The early TFA / Laxity Editors are more-or-less convenient frontends for HEX and assembler editing. From SID Factory and onwards, his music was composed using tracker-style editing.
DOS
For the unreleased Super Star Wars game, Petersen used Musicator and Cakewalk. His files were converted to a sound engine by Svend Dellepude.
GBC
Petersen wrote two sound drivers for the GBC, MPlay and MPlay2. MPlay used converted music-data from the C64, while his later GBC-music was composed using Fasttracker II on the PC and then converted and merged with MPlay2.
GBA
Petersen developed maPlay1 Sound System, which can play XM files. Davis Cup is only game, that used maPlay1 Sound System.
At Progressive Media, Petersen used Fasttracker II and converted his files to Krawall, a GBA sound driver by Sebastian Kienzl.
Gameography
Links
- m-studios.dk - Official.
- facebook.com/LaxityMoN - Facebook.
- dk.linkedin.com/pub/thomas-egeskov-petersen/2/71b/384 - LinkedIn.