The Krion Conquest (NES)
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The Krion Conquest, known in Japan as Magical Kids Doropie (まじかるキッズどろぴー, Majikaru Kizzu Doropī), or more simply Magical Doropie (まじかるどろぴー), is a side-scrolling action-adventure video game for the Nintendo Entertainment System, developed by Vic Tokai in 1990. Later, Genki Mobile ported the game to Japanese mobile phones.
Players control a wand-wielding character that fires different types of projectiles based on the wand type the player has selected. The wand selection is signaled by the changes in the player's outfit color. The powers included are the normal shot (red outfit), the phoenix ability (pink outfit), the freeze shot (blue outfit), the bouncing ball shot (green outfit), the shield ability (orange outfit), and the broom ability (purple outfit). The game play resembles Capcom's Mega Man series, while the cutscenes resemble the ones in Tecmo's NES version of Ninja Gaiden.
However, unlike the first three Mega Man titles, The Krion Conquest allows players to shoot directly upward, crouch to dodge enemies and projectiles, and charge attacks. (This action was later incorporated in Mega Man 4 and most of the later Mega Man titles that feature the charging "Mega Buster".)
Screenshots
Music
For 1990, the Aicom sound team of Kiyoshi Yokoyama and Masaki Kase did a good job, writing music in assembly. The sound driver was licensed from Atlus Co. Ltd.
As Vic Tokai did not have an audio staff, the company subcontracted development to Aicom.
Credits
- Ripper: MrNorbert1994
- Recorder: Duc4Wikmedia
- Japanese Game Credits:
- Sound: Kiyoshi Yokoyama credited as Yokoyama
- Sound: Masaki Kase credited as Kase
- USA Game Credits:
- Music Special Effects Composer: Kiyoshi Yokoyama credited as Yokoyama
- Music Special Effects Composer: Masaki Kase credited as Kase
- Uncredited Sound Staff:
- Tsukasa Masuko - Sound Driver
The credits are different between the US and Japan. Both of the composers only used their last names. We have verified the composers, who identified themselves as the full names.
Game Rip
Audio Devices
The game uses the 2A03 of the NES.
Releases
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