The Great Waldo Search (SNES)
The Great Waldo Search | ||||||
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- For other games in the series, see Where's Waldo?.
The Great Waldo Search is a game developed by Radiance and published by T*HQ, and is based on the book of the same name. The player controls a magnifying glass through each of the five levels, and must find Waldo and a scroll within the time limit. The player can also find clocks for more time, as well as point bonuses. Some of the clocks will make the player find a certain object before returning to the level. The player can also find Woof hidden through the levels which starts a bonus game where Woof is flying on a magic carpet and must collect as many of the bones as possible. The game is over if the time runs out on any of the levels. There are no lives or continues, so the player must perform a perfect run. The game also has a Normal and Expert difficulty. The game was also released for the Genesis and NES.
The game was poorly received by critics for the dull gameplay, and the lack of content, as the five levels can be cleared in only minutes. There is also no extra reward for beating the game on the Expert difficulty.
Contents
Screenshots
Music
The Great Waldo Search contains only six tracks; a very small number of songs for a SNES game. In addition, most of the songs are short loops. However, due to the catchy nature, and the fact that each level only takes minutes to complete, they may not get too annoying.
The title music is a 16-bit arrangement of the Where's Waldo? Theme from the cartoon Where's Waldo? by Jeff Barry. However, unlike the NES version which uses a loop sampled from the actual theme, the SNES version was rearranged for the eight channels of the S-SMP chip.
The title music arrangement and the other songs were written by Doug Brandon, one of his first works in the industry. According to Brandon, he created the music in Cubase for the Atari ST. The music was then converted to Nick Eastridge's sound driver.
The SNES version contains different arrangements of the songs compared to the Genesis and NES versions.
Recording
# | Title | Composer | Arranger | Length | Listen | Download |
---|---|---|---|---|---|---|
01 | Main Theme | Jeff Barry | Doug Brandon | 1:42 | Download | |
02 | Kingdom of the Carpet Flyers | Doug Brandon | Doug Brandon | 0:58 | Download | |
03 | The Enchanted Underground | Doug Brandon | Doug Brandon | 0:52 | Download | |
04 | Water Monks vs. Fire Druids | Doug Brandon | Doug Brandon | 0:45 | Download | |
05 | Land of the Gargantuas | Doug Brandon | Doug Brandon | 0:44 | Download | |
06 | Failure | Doug Brandon | Doug Brandon | 0:51 | Download |
Credits
- Rippers: KungFuFurby
- Recorder: Doommaster1994
- Game Credits:
- Theme Music Written & Composed by: Jeff Barry
- Produced by: Jeff Barry
- Produced by: Richard Goldsmith
- Music: Doug Brandon
- Uncredited Sound Driver: Nick Eastridge
- Theme Music Written & Composed by: Jeff Barry
The game credits Jeff Barry for the theme song at the title screen, and there is a staff roll after completing the game. The game fails to mention Nick Eastridge for the sound driver, though a code comparison confirms the game uses his sound driver.
Game Rip
Nick Eastridge's sound driver streams audio to the S-SMP, so an SPC rip cannot normally be made, a SNSF rip should have been done instead. However, KungFuFurby reprogrammed the game's sound engine to play music normally so that SPC rips could be made.
Audio Devices
The game uses the S-SMP of the SNES. The game uses Nick Eastridge's sound driver.
Releases
Links
- gamefaqs.gamespot.com/snes/588364-the-great-waldo-search - GameFAQs.
- mobygames.com/game/snes/great-waldo-search - MobyGames.
Where's Waldo? | |
Where's Waldo? | • • • • • • • • • |
The Great Waldo Search | • • |
Wally o Sagase! Ehon no Kuni no Daiboken | |
Where's Waldo? The Fantastic Journey | • • • • |
Notable Songs | Where's Waldo? Theme |
Notable Personnel | Jeff Barry • Doug Brandon • Nicolas Marquis |
Notable Companies | Radiance Software • Bethesda Softworks |