Team Data - J.League Winning Goal (GB)

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Team Data
Composer Shigenori Masuko, Yoko Kawashima
Released 1994-04-02
Title Origin Game Location

Team Data plays when the player is viewing the Team Data, and other various menus in both the Game Boy and Famicom versions of J.League Winning Goal.

The song was written by either Shigenori Masuko and/or Yoko Kawashima in Music Macro Language using the second versions of the Graphic Research (GB Driver) and Graphic Research (NES Driver).

Composition

Team Data is the only song in both versions that differentiates between the two versions, as every other song is an almost exact replica of each other. Both songs are in the 4/4 time signature and play at a speed of approximately 150 BPM.

Game Boy version

The song is in the key of C major.

Famicom version

The song is in the key of E major.

Games

J.League Winning Goal (GB)

Platform - GB.png
J.League Winning Goal (GB)
Output - Game Boy.svg
J League Winning Goal - GB - Team Data.png
Arranger Shigenori Masuko, Yoko Kawashima
Released 1994-04-02
Length 0:12
BPM 150
Format GBS
Loops Yes


J.League Winning Goal (FC)

Platform - FC.png
J.League Winning Goal (FC)
Output - NES.svg
J League Winning Goal - FC - Team Data.png
Arranger Shigenori Masuko, Yoko Kawashima
Released 1993-09-21
Length 0:25
BPM 150
Format NSF
Loops Yes


Links