Steve Cowell

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Stephan Thomas Cowell
NoPhoto.png
Born Unknown
Birth Place Unknown
Nationality American   USA.svg
Website www.gameaudio.com

Stephan Thomas Cowell is a composer and sound designer, who worked at PC Music Ltd. and Game Audio Ltd. with Keith Leary. He is founder of devSound.

Audio Development

PlayStation / PlayStation 2

At Game Audio, Cowell used Cubase.

Game Boy Advance

At Ignition Entertainment, Cowell used ProTracker.

Strike Force Hydra uses Nintendo's MP2K's sound driver.

Gameography

Released Title Sample Notes
1996-10-22 The Adventures of Lomax (PS1) Mixed in Dolby Surround with Keith Leary.
1996-11-24 Cheesy (PS1) Sound Effects.
1996-11-?? Lomax (W32) Mixed in Dolby Surround with Keith Leary.
1997-04-30 Rush Hour (PS1) Mixed in Dolby Surround.
1997-07-15 X-COM: Apocalypse (DOS) Sound with John Broomhall, Darren Lambourne, Martin Severn and Matt Vowles.
1997-09-30 Formula 1: Championship Edition (PS1) Mixed in Dolby Surround.
1998-03-31 Newman/Haas Racing (PS1) Music and SFX with Stu Ellis, Tim Browne, David Murrant and Roy Martin.
1998-10-28 Newman/Haas Racing (W32) Music and SFX with Stu Ellis, Tim Browne, David Murrant and Roy Martin.
1998-10-31 A Bug's Life (PS1) Sound Design.
1998-11-18 A Bug's Life (W32) Sound Design.
1999-04-30 A Bug's Life (N64) Sound Design.
1999-11-30 Toy Story 2: Buzz Lightyear to the Rescue! (N64) Sound Design with Christopher Mann.
1999-11-30 Toy Story 2: Buzz Lightyear to the Rescue! (PS1) Sound Design with Christopher Mann.
2000-06-30 Toy Story 2: Buzz Lightyear to the Rescue! (DC) Sound Design with Christopher Mann.
2000-10-03 Muppet RaceMania (PS1) Sound Design.
2000-10-04 Buzz Lightyear of Star Command (DC) Sound Design.
2000-10-11 Buzz Lightyear of Star Command (PS1) Sound Design.
2000-11-10 Buzz Lightyear of Star Command (W32) Sound Design.
2000-??-?? Toy Story 2: Buzz Lightyear to the Rescue! (W32) Sound Design with Christopher Mann.
2001-03-02 Toy Story Racer (PS1) With Keith Leary.
2001-07-?? Goofy's Fun House (PS1) Sound Design.
2001-11-06 Driven (PS2) Sound FX / Story Mode Audio.
2002-03-20 Monsters, Inc. (PS2) Sound Design with Christopher Mann.
2002-03-26 Driven (GC) Sound FX / Story Mode Audio.
2002-07-17 Stuart Little 2 (PS1) Sound Design.
2002-10-18 Shrek: Treasure Hunt (PS1) Sound Design.
2002-11-11 Disney's Treasure Planet (PS1) Sound Design.
2002-11-?? Animal Snap: Rescue Them 2 By 2 (GBA)
2002-11-17 Haven: Call of the King (PS2) Sound Effects.
2003-02-14 Super Dropzone: Intergalactic Rescue Mission (GBA) Adapted Neil Baldwin's music.
2003-02-21 IK+ (GBA) Adapted David Lowe's music.
2003-05-09 Finding Nemo (PS2) Sound Design with Christopher Mann.
2003-05-09 Finding Nemo (XBOX) Sound Design with Christopher Mann.
2003-05-12 Finding Nemo (GC) Sound Design with Christopher Mann.
2003-05-21 Strike Force Hydra (PS1)
2003-09-19 Animal Snap: Rescue Them 2 By 2 (PS1)
2003-10-03 Super Dropzone: Intergalactic Rescue Mission (PS1) Adapted Neil Baldwin's music.
2003-10-03 Wallace & Gromit in Project Zoo (GC) Sound Effects with Allister Lindsay.
2003-10-03 Wallace & Gromit in Project Zoo (PS2) Sound Effects with Allister Lindsay.
2003-10-03 Wallace & Gromit in Project Zoo (XBOX) Sound Effects with Allister Lindsay.
2003-10-17 Archer Maclean's 3D Pool (PS1)
2003-10-31 Dog's Life (PS2) Sound Effects with Allister Lindsay.
2003-10-31 Wallace & Gromit in Project Zoo (W32) Sound Effects with Allister Lindsay.
2003-11-05 The Cat in the Hat (PS2) Sound Design.
2003-11-05 The Cat in the Hat (XBOX) Sound Design.
2003-11-09 The Cat in the Hat (W32) Sound Design.
2003-11-15 Battlestar Galactica (PS2) Audio Design with Jeremy Taylor and Simon Withenshaw.
2003-??-?? IK+ (PS1) Adapted David Lowe's music.
2003-??-?? Strike Force Hydra (GBA)
2004-06-02 World Tennis Stars (PS1)
2004-09-13 World Tennis Stars (GBA)
2004-11-02 RollerCoaster Tycoon 3 (W32) Sound Effects.
2004-11-03 Archer Maclean's 3D Pool (GBA)
2005-10-21 Disney's Peter Pan: The Legend of Never Land (PS2) Sound Design.
2005-10-25 Battlefield 2: Modern Combat (PS2) Sound Design with Christopher Mann.
2005-10-25 Battlefield 2: Modern Combat (XBOX) Sound Design with Christopher Mann.
2010-11-02 007: Blood Stone (PS3) Sound Design with Christopher Mann.
2010-11-02 007: Blood Stone (W64) Sound Design with Christopher Mann.
2010-11-02 007: Blood Stone (X360) Sound Design with Christopher Mann.
2011-07-13 Warhammer 40,000: Kill Team (X360) Sound Design with Christopher Mann.
2011-08-02 Warhammer 40,000: Kill Team (PS3) Sound Design with Christopher Mann.
2011-10-25 Kinect Sports: Season Two (X360) Sound Design with Christopher Mann.
2014-05-22 Warhammer 40,000: Kill Team (W64) Sound Design with Christopher Mann.
2014-06-03 PlayStation Vita Pets: Puppy Parlour (IOS) Sound Design.
2014-11-25 Geometry Wars 3: Dimensions (PS3) Sound Design.
2014-11-25 Geometry Wars 3: Dimensions (PS4) Sound Design.
2014-11-25 Geometry Wars 3: Dimensions (W64) Sound Design.
2014-11-26 Geometry Wars 3: Dimensions (X360) Sound Design.
2014-11-26 Geometry Wars 3: Dimensions (XONE) Sound Design.
2015-05-24 Geometry Wars 3: Dimensions (IOS) Sound Design.
2015-07-07 Geometry Wars 3: Dimensions (PSV) Sound Design.
2016-12-01 We're Going on a Bear Hunt (IOS) Sound Design.
2021-02-02 Destruction AllStars (PS5) Sound Design.
2023-04-28 Star Wars Jedi: Survivor (PS5) Senior Audio Designer with Douglas Waters.
2023-04-28 Star Wars Jedi: Survivor (W64) Senior Audio Designer with Douglas Waters.
2023-04-28 Star Wars Jedi: Survivor (XSX) Senior Audio Designer with Douglas Waters.
2024-09-17 Star Wars Jedi: Survivor (PS4) Senior Audio Designer with Douglas Waters.
2024-09-17 Star Wars Jedi: Survivor (XONE) Senior Audio Designer with Douglas Waters.

Links