Stephen Ruddy
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Stephen Ruddy is a game and audio programmer, formerly at Software Creations.
While Ruddy's name isn't as well known as Tim Follin and Geoff Follin, he created the sound drivers they used for their Amstrad CPC, Atari ST, Commodore 64, Game Boy, Game Gear, Nintendo 64, Nintendo Entertainment System, Sega Master System, and ZX Spectrum soundtracks.
Contents
Audio Development
NES
Ruddy programmed a sound driver in 6502 assembly language, in which the music was written in assembly. The driver was only used by Geoff Follin and Tim Follin, although David Wise used the driver for World Games.
GB
Ruddy reprogrammed his NES sound driver in 6502 assembly language, in which the music was written in assembly. The driver was only used by Geoff Follin and Tim Follin, and later by Matthew Cannon.
N64
Ruddy in collaboration with Paul Tonge and Tony Williams programmed N64 Sound Tools, which later included in N64 SDK. Music was input through a piano roll editor on an N64 cartridge. The program also had the ability to import MIDI files.
These sound tools was licensed to various western developers. And later, by some japanese developers.
SNES
Ruddy developed the SNES sound driver with Mike Webb.
Gameography
Picture Gallery
Links
-
steruddy.pwp.blueyonder.co.uk - Personal website. - mobygames.com/developer/sheet/view/developerId,123367/ - MobyGames.
- facebook.com/ste.ruddy - Facebook.
- linkedin.com/in/stephen-ruddy-20724923 - LinkedIn.
- twitter.com/SteRuddy - Twitter.
- youtube.com/@steruddy271 - YouTube.
