Stage 3, 5 Intermission - Super Spy Hunter (NES)
From Video Game Music Preservation Foundation Wiki
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Stage 3, 5 Intermission plays during the brief transition between the first half and second half of stages 3 and 5 of Super Spy Hunter (NES).
The song was composed by Naoki Kodaka and implemented into Akito Takeuchi's sound driver by Nobuyuki Hara.
Title
The song is not present in the album Rom Cassette Disc In SUNSOFT, so its name comes from the location in which it's played.
Composition
The song is in the 4/4 time signature at a tempo of approximately 180 beats per minute. As this song is just drums, there is no key signature.

