Sound Club (DOS)
From Video Game Music Preservation Foundation Wiki
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- For the software page, see Sound Club.
Sound Club is a piano roll-based music composing and editing software for DOS-based computers released in 1993. It has fully digital sound processing, real-time editing and recording, plus support for multiple tracker and sequencer music file formats.
Later there was a sequel released for Windows 95 and NT, Sound Club (W32).
Contents
Screenshots
Music
Recordings
The music was recorded directly from the software which ran in DOSBox, using emulated Gravis Ultrasound card.
# | Title | Composer | Arranger | Length | Listen | Download |
---|---|---|---|---|---|---|
01 | Popcorn | Gershon Kingsley | Unknown | 2:59 | Download | |
02 | Definition of Love | Kaos | Unknown | 0:46 | Download | |
03 | Highways | Henri Chalifour | Henri Chalifour | 1:12 | Download | |
04 | The Cloud | Henri Chalifour | Henri Chalifour | 1:50 | Download |
Credits
- Ripper: binarymaster
- Recorder: binarymaster
- Game Credits:
- Not Credited Composer: Gershon Kingsley
- Not Credited Composer: Kaos
- Not Credited Composer: Henri Chalifour
- Not Credited Arranger: Unknown
(No Source)
Game Rip
Music files and banks are located in the root directory.
Audio Devices
Music |
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Sound |
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(Source)
Releases
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Links
- bluemoon.ee/history/scdos/ - Official website.
- digitiger.byethost7.com/sclub.htm - Fan page.
- forum.thegamecreators.com/thread/209238 - Forum thread on the GameCreators Forum.
- sembiance.com/fileFormatSamples/music/soundClub/ - Music samples.
Categories:
- DOS Games
- Games Released In 1993
- Games Developed By Bluemoon Interactive
- No Amazon
- Downloadable Games
- Games
- Sound Club (DOS)
- Games By Gershon Kingsley
- Games By Kaos
- Games By Henri Chalifour
- Games By Unknown
- Games That Use BNK
- Games That Use CMF
- Games That Use MOD
- Games That Use ROL
- Games That Use SN
- Games That Use AdLib For Music
- Games That Use Aria For Music
- Games That Use PC Speaker For Music
- Games That Use Pro AudioSpectrum For Music
- Games That Use Pro AudioSpectrum 16 For Music
- Games That Use Sound Blaster For Music
- Games That Use Sound Blaster 16 For Music
- Games That Use Sound Blaster 2 For Music
- Games That Use Sound Blaster Pro For Music
- Games That Use Sound Master II For Music
- Games That Use Speech Thing For Music
- Games That Use The Sound Source For Music
- Games That Use UltraSound For Music
- Games That Use AdLib For Sound
- Games That Use Aria For Sound
- Games That Use PC Speaker For Sound
- Games That Use Pro AudioSpectrum For Sound
- Games That Use Pro AudioSpectrum 16 For Sound
- Games That Use Sound Blaster For Sound
- Games That Use Sound Blaster 16 For Sound
- Games That Use Sound Blaster 2 For Sound
- Games That Use Sound Blaster Pro For Sound
- Games That Use Sound Master II For Sound
- Games That Use Speech Thing For Sound
- Games That Use The Sound Source For Sound
- Games That Use UltraSound For Sound
- Games Released In USA
- Games Published By Bluemoon Interactive
- Games Published By Creative Dimensions
- Non-Game Soundtracks