Shougi (GB)

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Shougi - GB - Japan.jpg
Platform: Game Boy
Year: 1989
Developer: Unknown
For other games in the series, see Tanigawa Kouji no Shougi Shinan.

Shougi is an adaptation of the board game of the same name and was developed by an unknown developer and published by Pony Canyon. The game is actually a port of Tanigawa Kouji no Shougi Shinan III (FC), but does not have Tanigawa's endorsement.

Shogi play very similar to chess, and is actually based off the same game. The goal is go get the opponent's King (王) in checkmate. When an opponent's pieces are captured, they can be put back on the board on your side. Also, when a piece reaches the opponent's area, they can be promoted.

Shogi for the Game Boy presents three modes:

  • Honshougi (本将棋): This is a standard game of shogi. The game has five difficulty levels. During a game, the player can take back or advance a move, resign, or change the difficulty level.
  • Tsumeshougi (詰将棋): This is a mode where a situation is presented in front of the player and they must figure out what the best move is. There are 60 problems in all. This mode is for one player only.
  • ?! Shougi (?!将棋): Also referred to in the manual as Mystery Shougi, it is the most challenging mode of all; The opponent's pieces are completely invisible. There are 8 skill levels. The higher the level, the more of the opponent's pieces are invisible. The manual suggests playing this mode with a second player.

The Honshougi and ?! Shougi modes can be played with two players via the Link Cable for competitive play.

The game later received a reskin for the Game Boy Color as Shougi 2. However, other than the graphics being in color, it is exactly the same game. There was also a third game, Shougi 3, which was also the same, but used Tchaikovsky's Waltz of the Flowers during the title screen. The game also uses the digitized voice samples heard in Tanigawa Kouji no Shougi Shinan III.


Shougi - GB -Title Screen.png

The title screen.

Shougi - GB - Game Start.png

The game begins.

Shougi - GB - Mystery Shougi Start.png

The opponent's King is invisible in the !? Shougi mode.

Shougi - GB - Defeat.png

Too bad.

Shougi - GB - Victory.png

I won!


The music in Shougi is pretty lackluster. There are only a handful of songs, none of which loop. There's also no in-game music either. Most of the songs are actually from Tanigawa Kouji no Shougi Shinan III. However, a new jingle was added when a game of ?! Shougi starts, which is actually a slowed-down version of Dragnet. Also, the victory music has been cut in half. In addition, the title music's second melody track is played an octave lower.


# Title Composer Length Listen Download
01 Title Screen Unknown 0:51
02 Game Start Unknown 0:03
03 Mystery Shougi Start Miklós Rózsa 0:11
04 Defeat Unknown 0:04
05 Victory Unknown 0:06


(Game lacks credits.)

The game does not have credits. While there are a few credits in the manual, they are only for the cover design, photo, and oddly enough, a credit to the person who provided the shogi pieces. Shougi 2 does not have credits in its manual at all.


  Japan.svg   Japan
Shougi - GB - Japan.jpg
Title: 将棋 (Shogi)
Platform: Game Boy
Released: 1989-12-19
Publisher: Pony Canyon
  Japan.svg   Japan
Shougi 2 - GB - Japan.jpg
Title: 将棋 2 (Shogi 2)
Platform: Game Boy Color
Released: 1999-03-19
Publisher: Pony Canyon