Sentinel Worlds I: Future Magic (C64)
|Sentinel Worlds I: Future Magic
Sentinel Worlds I: Future Magic is a 1988 role-playing video game developed by Karl Buiter and published by Electronic Arts for the MS-DOS and Commodore 64 computer systems.
Set in the year 2995, Sentinel Worlds I: Future Magic is an innovative game that allowed a player to command a crew of five Federation officers and embark on an epic quest to save the Caldorre System from space raiders. The player's mission is to develop a crew and a starship and find the raiders' base and rid the system of them. The game was particularly notable for a musical score that simulated multiple instruments by swapping between them faster than the human ear could differentiate.
The C64 version was done by Novotrade International of Impossible Mission II and Ecco the Dolphin fame.
This page needs more screenshots.
|Game Theme 01
|Game Theme 02
|Game Theme 03
- Recorder: Duc4Wikmedia
- Game Credits:
(Source for composer: Title Screen. Source for arranger: HVSC. Warhol confirmed in 2000 that he did not do the C64 arrangement. A Novotrade employee of the day confirmed in 2020 that it was Ligeti. Source for programmer: Code recognition.)
This rip is missing songs.
The game uses the SID of the Commodore 64.