PSM
From Video Game Music Preservation Foundation Wiki
ProTracker Studio Module | |||||
Developer: | Epic Megagames | ||||
Header: | Custom | ||||
Content: | Notational | ||||
Instruments: | Internal | ||||
Target Output
| |||||
Released: | 1994-??-?? | ||||
First Game: | Jazz Jackrabbit (DOS) | ||||
Extensions |
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ProTracker Studio Module (PSM) is a digital sample based music format created by Epic Megagames. While it is based off their original PSM (Beta) format, it is very different in structure.
During a Q&A panel at MAG Fest 2016, Alexander Brandon explained that PSM files were composed in Scream Tracker 3 and then converted into PSM using a conversion utility, most likely Convert (To PSM).
Contents
Players
(Category)
- DUMB Module Decoder - foobar2000
Converters
(Category)
PSM to ?
? to PSM
- Convert (To PSM) - DOS - MOD, 669, STM, S3M
Games
(Category)
Released | Title | Sample |
---|---|---|
1993-11-?? | Epic Pinball (DOS) (Later releases only) | |
1994-??-?? | Jazz Jackrabbit (DOS) | |
1994-??-?? | Jazz Jackrabbit CD-ROM (DOS) | |
1994-??-?? | One Must Fall: 2097 (DOS) | |
1994-??-?? | Sinaria: Lost In Space (DOS) | |
1994-12-03 | Jazz Jackrabbit: Holiday Hare 1994 (DOS) | |
1995-09-28 | Jazz Jackrabbit: Holiday Hare 1995 (DOS) | |
1995-??-?? | Extreme Pinball (DOS) |
How to Obtain
PSM files are usually available among the game's data files.
Technical
All PSM files begin with "PSM", followed by a space (0x20).
Links
- shikadi.net/moddingwiki/ProTracker_Studio_Module - Modding Wiki.