|Ocean Software Ltd.|
Ocean Software Ltd., often referred to simply as Ocean, was a very influential British gaming company. During the late 1980s and early 1990s, they were one of the largest video game companies and published games on nearly every console and computer architecture of the time. Ocean was acquired by Infogrames in 1996 and restructured and renamed to Infogrames UK in 1998.
During their NES development, none of the games they developed had credits. This could have possibly been at the request of Nintendo. However, Painting by Numbers would put credits in their games most of the time, and Special FX Software would put their developers' initials in the high scores.
The composers at Ocean used OctaMED, a tracker for the Amiga.
Peter Clarke and Jonathan Dunn have used Galway's driver. Gary Biasillo and Matthew Cannon tried to use it, too, but didn't understand it. So in 1988, Paul Hughes created Music Driver according to Biasillo's wants, and with Galway's 441.6 Hz. Jonathan Dunn developed it further, and Keith Tinman and Dean Evans used it as well.
Jonathan Dunn programmed the sound driver and composers would write their music in assembly.
The music was made with MEdit. The instruments were from the Korg M1, Ensoniq EPS16 and Roland U-110.
- Barry Leitch - Composer and sound designer.
- Bobby Earl - Sound programmer for SNES.
- Dean Evans - Composer and sound designer.
- Fred Gray - Composer and sound designer.
- Gary Biasillo - Composer and foley artist.
- Jonathan Dunn - Composer and sound programmer.
- Julie Dunn - Composer (1984).
- Keith Tinman - Composer and sound designer.
- Martin Galway - Composer, sound designer and programmer (freelance 1984, full-time 1985–1987).
- Matthew Cannon - Composer and sound designer.
- Paul Hughes - Sound programmer.
- Peter Clarke - Composer and sound designer (full-time 1987).
- mobygames.com/company/bandai-namco-entertainment-uk-ltd - MobyGames.
- en.wikipedia.org/wiki/Ocean_Software - Wikipedia.