ORC

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Orchestration
ORC.png
Developer: Voyetra
Header: RIFF
Content: Notational
Instruments: Internal
Target Output
Output - Digital Audio.png Output - MIDI.png Output - FM Synthesis - No.png Output - PSG - No.png
Released: 199?-??-??
First Game: Digital Orchestrator Pro (W16)
Extensions
  • *.orc

The ORC format is a file that is used in Digital Orchestrator Pro projects. The file is basically a MIDI file which can also be played with digital audio samples, thus increasing the fidelity of a song.

Players

(Category)

Editors

(Category)

Converters

(Category)

ORC to ?

? to ORC

Games

(Category)
Released Title Sample
1995-??-?? Digital Orchestrator Pro (W16)

Technical

All ORC files have the same format as RMI, but with some differences:

  • ORC files don't use DLS sample banks.
  • There is only one WAV track with all digital audio samples.
  • Sample playback is controlled by Sequencer-Specific events in the MIDI sequence and by "voyl" chunk in the WAV track.

RIFF Tree Structure

File Root
│
├─ RIFF:RMID     - RIFF MIDI header
│  └─ data       - MIDI data chunk
│
└─ RIFF:WAVE     - RIFF Wave header
   ├─ fmt        - Wave format chunk
   ├─ voyl       - Voyetra special chunk
   └─ data       - Waveform data chunk

Links