Neil Baldwin (NES Driver)
Neil Baldwin | ||||||||
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Neil Baldwin is the unofficial name of the NES sound driver that Neil Baldwin created for the Nintendo Entertainment System. According to Neil, he had help from Tim Rogers in creating the driver. According to Neil, it wasn't difficult making an NES sound driver, but didn't like that you couldn't do as much with the chip as the SID.
Neil explained on his website about creating the music and sound effects for the game Magician:
Even after all these years, Baldwin has kept the source code to his NES sound driver, but has not released it.
Release History
The first game to use Neil Baldwin's driver was Magician. The last game to use it was The Jungle Book, which was released as late as 1994. Dropzone, which also used the driver, was exclusively released in Europe.
The second game to use the driver was James Bond Jr. According to Neil, he went back to his Commodore 64-composing ways by creating delay effects using one, instead of two channels. He also had the Triangle channel play in conjunction with the Noise channel for better percussion. Neil says that he was trying to simulate the Roland TR-808 drumkit:
When Neil arranged Bare Necessities for the NES game The Jungle Book, he worked hard to make the arpeggio chords sound legitimate, putting the notes in the correct order.
Output
Neil Baldwin's NES sound driver outputs to the RP2A03 in North America/Japan and the RP2A07 in Europe. His sound driver, like many, didn't use the DPCM channel (except Magician), but it used the triangle channel not only for bass, but for associating percussion with the noise channel. His driver, like many European composers, utilized arpeggios.
Games
Released | Title | Sample |
---|---|---|
1990-02-?? | Magician (NES) | |
1991-11-?? | James Bond Jr. (NES) | |
1992-??-?? | Dropzone (NES) | |
1992-04-?? | Lethal Weapon (NES) | |
1992-06-?? | Ferrari Grand Prix Challenge (NES) | |
1994-08-25 | The Jungle Book (NES) | |
Unreleased | Erik the Viking (NES) | |
Unreleased | Hero Quest (NES) |
Technical
Frequency Registers
B-6 = 1B A#6 = 1C A-6 = 1E G#6 = 20 G-6 = 22 F#6 = 24 F-6 = 27 E-6 = 29 D#6 = 2B D-6 = 2E C#6 = 31 C-6 = 34 B-5 = 37 A#5 = 3A A-5 = 3E G#5 = 42 G-5 = 46 F#5 = 4A F-5 = 4F E-5 = 53 D#5 = 58 D-5 = 5E C#5 = 63 C-5 = 69 B-4 = 70 A#4 = 76 A-4 = 7E G#4 = 85 G-4 = 8D F#4 = 96 F-4 = 9F E-4 = A8 D#4 = B2 D-4 = BD C#4 = C8 C-4 = D4 B-3 = E1 A#3 = EE A-3 = FD G#3 = 10C G-3 = 11C F#3 = 12D F-3 = 13F E-3 = 152 D#3 = 167 D-3 = 17C C#3 = 193 C-3 = 1AB B-2 = 1C4 A#2 = 1DF A-2 = 1FC G#2 = 21A G-2 = 23C F#2 = 25C F-2 = 280 E-2 = 2A6 D#2 = 2CF D-2 = 2F9 C#2 = 327 C-2 = 357 B-1 = 389 A#1 = 3BF A-1 = 3F8 G#1 = 435 G-1 = 475 F#1 = 4B9 F-1 = 501 E-1 = 54D D#1 = 59E D-1 = 5F3 C#1 = 64E C-1 = 6AE B-0 = 720 A#0 = 780 A-0 = 7FF
There are two versions of the driver. Magician and James Bond Jr. use the first revision. In the first version, the low bytes are programmed first with the high bytes being programmed last. In his second driver, the high bytes are not present. Here is the code for the frequency data for the first version of his sound driver:
AE 4E F3 9E 4D 01 B9 75 35 F8 BF 89 57 27 F9 CF A6 80 5C 3C 1A FC DF C4 AB 93 7C 67 52 3F 2D 1C 0C FD EE E1 D4 C8 BD B2 A8 9F 96 8D 85 7E 76 70 69 63 5E 58 53 4F 4A 46 42 3E 3A 37 34 31 2E 2B 29 27 24 22 20 1E 1C 1B 00 07 07 07 06 06 05 05 05 05 04 04 04 03 03 03 03 03 02 02 02 02 02 02 02 01 01 01 01 01 01 01 01 01 01 01 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00