MegaRace is a vehicular racing game that takes place wholly in virtual reality. Starring you as the Enforcer and Lance Boyle as your host, you are pitted against speed gangs on virtual racetracks in a fight to the (virtual) death.
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This is the 3DO version of the music. The titles are from the areas in which they are played, which are the same as the official track titles from the OST. Like the Sega CD version, the 3DO soundtrack has a completely different track for the Maeva stages than the DOS version; as such, it is here referred to by its filename (Shark) to distinguish it from the DOS Maeva track. The track Pain is exclusive to the 3DO version.
This version of the soundtrack is also cut differently than the DOS version, to simplify game development at the (great) expense of audio quality. To avoid programming the DSP of the 3DO to use sampled instruments with the original version of the music, the 3DO version uses studio-recorded versions of the music reduced in audio quality to 11025 Hz 8-bit mono and compressed so that the entire track may be stored entirely in audio memory. This compression consists of slicing the tracks into segments, removing duplicate and similar segments, removing many unique segments to further reduce size, and reconstructing the tracks during gameplay using a cue sheet (though as many unique segments are removed the final cut differs from the originally recorded tracks).
While NewSan's music file has the same names as the racetrack that it plays in, the other filenames are much more cryptic. For example, Factory Land's music is called "DETRITUS" in the game's files. Detritus is a synonym for debris, which is fitting for Factory Land's wasteland environment.
According to the composer, Stéphane Picq, the "PAGA" filename is in reference to the Progressive Jazz Rock band "Paga Group", headed by bassist Bernard Paganotti, which served as inspiration for the "Skyholder" track. "Lenny" is in reference to singer-songwriter Lenny Kravitz. "ALARME" (french for alarm) is in reference to the song's alarm-like melody, which is suppose to be reminiscent of a car alarm.
Files were generated from the VGM files using VGMPlay. Recordings from the actual console may be uploaded in the future.
|03||Factory Land||Stéphane Picq||2:18||Download|
|05||Fractalian Space||Stéphane Picq||1:56||Download|
|06||Terminal City||Stéphane Picq||1:38||Download|
Source verification is needed.
The game rip consists of:
- Original game music files (ZIC)
- Cue sheets for ZIC files