Marvel vs. Capcom: Clash of Super Heroes (ARC)
|Marvel vs. Capcom: Clash of Super Heroes|
Marvel vs. Capcom: Clash of Super Heroes is an arcade fighting game released in early 1998. A successor to X-Men vs. Street Fighter (ARC) and Marvel Super Heroes vs. Street Fighter (ARC), it retains the series' trademark over-the-top action while expanding Capcom's side of the roster beyond just Street Fighter characters.
Like its two predecessors, the game centers around tag-team matches where each player chooses two characters. They can be swapped at nearly any time: doing so causes them to lunge in with an attack, but also leaves them vulnerable for a second afterward. The "Variable Assist" feature from the previous game has been overhauled—instead of calling in your backup character for an attack, each player instead selects from a pool of unique assist characters and can summon them a set number of times per match. In addition to the traditional meter-based super moves (called "Hyper Combos" here) and the returning "Variable Combination" mechanic (where both characters perform a Hyper Combo at once), the player can perform a "Duo Team Attack" and temporarily control both characters at once. This can potentially cause quite a bit of damage to the opponent, especially since the Hyper Combo meter never runs out while it's active.
Yuko Takehara and Masato Kouda's soundtrack for the game is as high-energy and up-tempo as you'd expect from the series. In addition to several remixes of older songs from previous Capcom games (including earlier games in the series for a few Marvel characters), there are also several entirely new compositions. Some of these display a noticeable breakbeat influence, sampling a rapid drum beat (most prominently in "Staff Roll"), while others are much funkier.
All track titles come from the game's official soundtrack album. The only alterations made were to alter Japanese names to their English equivalents (like "Variable Cross" becoming "Duo Team Attack" and "Rockman" becoming "Mega Man").
- Ripper: Espilonarge
- Recorder: Theand
- Game Credits:
- Music Composed & Arranged: Yuko Takehara credited as Yuko K. Takehara
- Music Composed & Arranged: Masato Kouda credited as Masato Kohda
- Sound Director: Ryoji Yamamoto
- Uncredited Composer: Unknown
- Uncredited Composer: Takayuki Iwai
- Uncredited Composer: Yoko Shimomura
- Uncredited Composer: Junko Tamiya
- Uncredited Composer: Takashi Tateishi
- Uncredited Composer: Yoshinori Ono
- Uncredited Composer: Toshihiko Horiyama
- Uncredited Composer: Makoto Tomozawa
- Uncredited Composer: Manami Matsumae
- Uncredited Composer: Yasuaki Fujita
- Uncredited Composer & Arranger: Yuki Iwai
- Uncredited Arranger: Setsuo Yamamoto
- Uncredited Arranger: Hideko Okugawa
- Uncredited Arranger: Tatsuro Suzuki
- Uncredited Arranger: Isao Abe
- Uncredited Arranger: Shun Nishigaki
- Uncredited Arranger: Minae Saito
- Uncredited Singer: Yoshino Aoki
(Sources: Credits, comparisons with older games' music)
The credits are displayed after beating the game. It is believed that Yuko Takehara specifically composed and/or arranged certain songs based on his comments in this official Japanese web page about the soundtrack—he specifically highlights "Opening," "Theme of Wolverine," "Theme of Strider Hiryu," and "Theme of Mega Man." (The latter two are remixes of "Raid!" from Strider (ARC) and "Title" from Mega Man II (NES), whose respective composers have been confirmed as Junko Tamiya and Takashi Tateishi.)
A further breakdown:
- The composer of the "QSound Jingle" is currently unknown.
- While "Theme of War Machine" is largely an original song, it interpolates the main melody of "Iron Man Stage" from Marvel Super Heroes (ARC). That song was confirmed to be the work of Takayuki Iwai in the booklet accompanying that game's official soundtrack.
- "Theme of Captain America" and "Theme of Spider-Man" were also Takayuki Iwai compositions from the same game, though Marvel vs. Capcom's version of the former tune is specifically based on Yuki Iwai and Yuko Takehara's arrangement from X-Men vs. Street Fighter (ARC).
- "Theme of Hulk" is also remixed from his Marvel Super Heroes theme, which was composed by Yuki Iwai.
- "Theme of Gambit" is an arrangement of his theme from X-Men vs. Street Fighter (composed by Yuki Iwai and Takehara).
- "Theme of Chun-Li" and "Theme of Zangief" are remixes of their respective themes from Street Fighter II: The World Warrior (ARC), while "Theme of Ryu" and "Ending -Ryu-" both arrange the same game's intro theme. All of these songs have been confirmed to have been composed by Yōko Shimomura.
- "Theme of Roll" is an arrangement of "Where the Wind Blows" ("Kaze yo Tsutaete..." in Japanese), Roll's ending theme from Mega Man: Battle & Chase (PS1). It was composed by Yoshinori Ono and featured vocals by Yoshino Aoki; Marvel vs. Capcom retains the latter in the non-instrumental version.
- "Ending -Roll 1-" is a faithful arrangement of "Mega Man Family" from Mega Man VII (SNES). The game's music was the work of Yuko Takehara, Toshihiko Horiyama, and Makoto Tomozawa, but it is not known which one of them composed this specific track.
- "Ending -Roll 2-" arranges "Game Over" from Mega Man (NES), which was composed by Manami Matsumae. It uses the same key as the version used in Mega Man: The Power Battle (ARC), which was arranged by either Setsuo Yamamoto or Hideki Okugawa.
- Like "Theme of Strider Hiryu," "Ending -Strider Hiryu-" arranges a piece of Junko Tamiya's music from his original arcade game (in this case, "Howl").
- "Ending -Morrigan-" is a faithful rendition of "Stage Morrigan" from Super Puzzle Fighter II Turbo (ARC), whose soundtrack was the work of Tatsuro Suzuki, Isao Abe, Takehara, Shun Nishigaki, Yamamoto, and Takayuki Iwai. While the exact arranger of that version is unknown, it in turn is largely based on her theme from Night Warriors: Darkstalkers' Revenge (ARC).
- "Ending -Mega Man 1-" is modeled on Minae Saito's arrangement of "Stage Clear" (originally composed by Takashi Tateishi for Mega Man II) for Mega Man IV (NES).
- "Ending -Mega Man 2-" is a remix of "Get a Weapon," a song Yasuaki Fujita composed for Mega Man III (NES). It uses the same key, abbreviated loop, and intro as the arrangement from Mega Man 2: The Power Fighters (ARC); that game's music was arranged by six people (Yuki Iwai, Nishigaki, Yamamoto, Okugawa, Kouda, and Suzuki), and it is currently unknown which one did that song in particular.
Finally, this page on a website associated with the official soundtrack CD specifically says that Ryoji Yamamoto did the game's sound effects (音効).
The game uses the CPS-2's usual QSound chip.
- https://www.mobygames.com/game/3679/marvel-vs-capcom-clash-of-super-heroes - MobyGames.
- https://gamefaqs.gamespot.com/arcade/562630-marvel-vs-capcom-clash-of-super-heroes - GameFAQs.
- https://en.wikipedia.org/wiki/Marvel_vs._Capcom:_Clash_of_Super_Heroes - Wikipedia.
- https://web.archive.org/web/19990302023004/www.capcom.co.jp/sound/listen/listen980202.html - Brief comments from the sound team (archived).
- https://web.archive.org/web/20020702213829/http://suleputer.capcom.co.jp/marvel-capcom/r&d-staff6.html - Even briefer comments from the sound team (archived).