Mark Miller

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Mark Steven Miller
Mark Miller - 02.jpg
Born Unknown
Birth Place Brookline, Massachusetts, U.S.
Nationality American   USA.svg
Website musicanon.com

Mark Miller is an American musician and former video game composer. Mark has written music for over 60 games. In 1992, he founded Neuromantic Productions, a video game audio production company that worked closely with Sega's US division. Members of the group created the popular software used for the production of Sega's Genesis music, GEMS. In 1994, Mark started working for Sega of America full time as their Audio Director. A year later, he started working for Crystal Dynamics as both the director of audio and video. In 1997, he founded The Interactive Audio Special Interest Group. He also worked at Harmonix Music Systems up until 1999, where he was a Senior Producer. After leaving the game industry around 2000, he founded iMix and was the CFO and COO for David Associates. He was also the founder of the Urban H2O Concert Series in Yonkers, New York.

Mark was also in the band Spuyten Duyvil from 2009 to 2018. He also founded Hex & Company, which was Manhattan's largest board game cafe. In 2021, Miller founded The Porch NYC, a restaurant and music venue which he still operates to this day.

Music Composition

GEN

Miller and some of the other composers from Neuromantic created GEMS (Genesis Editor for Music and Sound). Prior to GEMS, he, along with Jonathan Miller, Chris Grigh and Burt Sloane coded the SEGA Music Development System, which they created at Artech Studios.

NES

Though the Mark Miller did not work on the NES, his music was used in the game Krusty's Fun House, and arranged for the NES by David Whittaker, who entered the music in assembly into his sound driver. The same applies for the Game Gear, Master System, Amiga, and SNES versions of the game.

SNES

Miller primarily used Sculptured Software's Berlioz sound driver. The majority of the games he composed used the first variant by David Ross and Bill Williams, while Rocko's Modern Life: Spunky's Dangerous Day uses the second variant by Ross, Steve Aguirre and Ricky Lyond, and Disney's The Jungle Book uses third variant by Aguirre.

Earthworm Jim and Ballz 3D use Bitmasters's SLICK/Audio by David O'Riva.

DOS

Thought Mark Miller did not work on the DOS games, he was contracted with Donald Griffin to help composers with adapting MIDI to the PC.

Gameography

Released Title Sample Notes
1991-08-30 Sports Talk Baseball (GEN) (プロ野球スーパーリーグ'91) Sound Driver
1991-08-?? Fantasia (GEN) Sound Driver
1991-10-15 ToeJam & Earl (GEN) Music Direction
1991-10-17 Spider-Man vs. The Kingpin (GEN) (スパイダーマン)
With John Karr and David Javelosa.
1991-??-?? Art Alive (GEN) Sound Driver
1991-??-?? Dark Castle (GEN) Sound Driver
1991-??-?? Joe Montana II: Sports Talk Football (GEN) Sound Driver
1991-??-?? M-1 Abrams Battle Tank (GEN) Sound Driver
1991-??-?? Mario Lemieux Hockey (GEN) Sound Driver
1991-??-?? Pac-Mania (GEN) Sound Driver?
1992-03-?? Kid Chameleon (GEN) (カメレオン キッド)
1992-05-19 Krusty's Super Fun House (GEN)
1992-05-?? Krusty's Fun House (GG) Arranged by David Whittaker.
1992-07-?? Taz-Mania (GEN) (Taz-Mania: Bad to the Bone) With Jim Hedges.
1992-08-29 Evander Holyfield's "Real Deal" Boxing (GEN)
1992-09-?? Krusty's Fun House (NES)
Arranged by David Whittaker.
1992-09-?? Monopoly (SNES)
1992-11-?? Road Runner's Death Valley Rally (SNES)
1992-11-?? Sewer Shark (SCD) Arranged Mark Mothersbaugh's tunnel music.
1992-12-08 Chakan: The Forever Man (GEN) With Jason Scher.
1992-??-?? Chakan: The Forever Man (GG) With Paul Hutchinson.
1992-??-?? David Robinson's Supreme Court (GEN) (デビッド・ロビンソン バスケットボール) With Russell Lieblich.
1992-??-?? Krusty's Fun House (SMS) Arranged by David Whittaker.
1992-??-?? Monopoly (GEN)
1992-??-?? WWF Super Wrestlemania (GEN) With Dean Morrell.
1993-01-?? Krusty's Fun House (GB) (クラスティーワールド) Arranged by David Whittaker.
1993-05-?? Taz-Mania (SNES) Additional Sound with Jason Andersen.
1993-10-?? Champions World Class Soccer (GEN) (チャンピオンズワールドクラスサッカー)
1993-10-?? Daffy Duck: The Marvin Missions (SNES) Sound Effects.
1993-11-?? Awesome Possum Kicks Dr. Machino's Butt (GEN) With Earl Vickers and Doug Brandon.
1993-11-?? Pink Goes to Hollywood (GEN) With Ted Allen and Jason Scher.
1993-11-?? Pink Goes to Hollywood (SNES) (ピンクパンサー) With Ted Allen.
1993-12-?? RoboCop Versus The Terminator (SMS) Arranged by Mark Cooksey.
1993-12-?? ToeJam & Earl in Panic on Funkotron (GEN) FX.
1993-??-?? Action 52 (GEN)
1993-??-?? PowerMonger (GEN) With Jason Whitely.
1993-??-?? RoboCop Versus The Terminator (GG)
Arranged by Mark Cooksey.
1993-??-?? TechnoClash (GEN) With Jim Hedges.
1993-??-?? Virtual Pinball (GEN)
1994-03-31 Andre Agassi Tennis (SNES) (アンドレ・アガシ テニス)
1994-04-?? Rocko's Modern Life: Spunky's Dangerous Day (SNES)
1994-05-19 RoboCop Versus The Terminator (GEN) (ロボコップ VS ターミネーター)
With Jim Hedges.
1994-06-01 Wacky Worlds Creative Studio (GEN) Sound Design/FX
1994-06-02 Cadillacs and Dinosaurs: The Second Cataclysm (SCD) Gameplay Music with Jim Hedges.
1994-07-15 Disney's The Jungle Book (SNES) (ジャングル・ブック)
Arranged Tommy Tallarico's, Donald Griffin's and Keith Arem's music.
1994-08-?? Taz in Escape from Mars (GEN) With Jim Hedges.
1994-10-?? Earthworm Jim (SNES) (アースワーム ジム) Arranger.
1994-11-?? Ballz 3D (SNES) With Jason Scher.
1994-??-?? Ballz 3D (GEN)
1995-02-?? X-Men 2: Clone Wars (GEN)
Sound Design with Kurt Harland and Jim Hedges.
1995-03-15 Earthworm Jim: Special Edition (SCD) Additional Arrangements with Mical Pedriana.
1995-09-?? Scooby-Doo Mystery (GEN)
With Kurt Harland and Alex Rudis.
1995-11-30 Earthworm Jim: Special Edition (W32) Additional Arrangements with Mical Pedriana.
1995-??-?? Cadillacs and Dinosaurs: The Second Cataclysm (DOS) Gameplay Music with Jim Hedges.
1995-??-?? Wild Woody (SCD) Gameplay Effects
1996-04-30 Earthworm Jim 1 & 2: The Whole Can O' Worms (DOS) Additional Arrangements with Mical Pedriana.
1996-10-31 Pandemonium! (PS1) (マジカルホッパーズ) Sound FX
1996-11-15 Blood Omen: Legacy of Kain (W16) Audio- & Video-Manager
1996-??-?? Blazing Dragons (SAT)
1997-09-03 Blood Omen: Legacy of Kain (PS1) Sound Support.
1997-??-?? Pandemonium 2 (W16) Sound Effects
1997-09-30 Pandemonium 2 (PS1) (ミラクルジャンパーズ) Sound Effects
1998-02-24 Gex 3D: Enter the Gecko (PS1) (スピンテイル) With Ted Allen, John Baker, Kurt Harland and Jim Hedges.
1998-08-26 Gex 64: Enter the Gecko (N64) Original Crystal Dynamics Team: Sound and Music with Ted Allen, John Baker, Kurt Harland and Jim Hedges.
1998-09-30 Gex 3D: Enter the Gecko (W32)
1998-12-14 Gex: Enter the Gecko (GBC) Arranged by Jeremy Taylor.
1999-12-13 Gex 3: Deep Pocket Gecko (GBC) Arranged by Mark Cooksey (Game Over Jingle).
2000-??-?? Walt Disney World Quest: Magical Racing Tour (DC) Additional Music with John Baker and Burke Trieschmann.
2000-03-23 Walt Disney World Quest: Magical Racing Tour (PS1) Additional Music with John Baker and Burke Trieschmann.
2000-12-07 Walt Disney World Quest: Magical Racing Tour (GBC) Additional Music with John Baker and Burke Trieschmann; arranged by John Harvey.
2002-10-04 Citizen X (SCD) Sound Effects with Jason Scher.
Unreleased Action 52 (SNES)
Unreleased Dyno Blaze (GEN)
Reused music from RoboCop Versus the Terminator (GEN).

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