Load-'n-Play (C64)
Load-'n-Play | ||||||
![]() |
||||||
|
Load-'n-Play is the predecessor of Invade-a-load (C64).
You are a little white triangular shuttle fixed on the border of the screen. Moving slowly along the same border are up to 8 yellow buglike enemies (crawlers). If you move into one of them, it kills you (but not if you stand still).
By steering the joystick right or left, you quickly move clockwise or counter-clockwise respectively. While holding the fire button, you can shoot up to 32 pulses. Pulses shot from the top or bottom will hit the other side of the border and vanish there. Pulses shot from the side gravitate inertially towards the centre of the screen, forming spheres and vanishing after 2 seconds. If a crawler is hit, it reappears on the top left and you get 10 points. If a crawler comes near, you can lay up to 4 yellow-flashing bouncers (eleky-reflxas) for 5 seconds.
Load-'n-Play feels altogether glitchy. On July 2, 2003, Aplin commented:
Contents
Screenshots
Music
After around one minute of blank screens, a title screen appears. The first game to use Load-'n-Play is completely mute, but others feature a ripped Rob Hubbard song. There are no sound effects.
Recording
# | Title | Composer | Length | Listen | Download |
---|---|---|---|---|---|
01 | Phantoms of the Asteroid | Rob Hubbard | 4:17 | Download |
Credits
- Ripper: HVSC
- Recorder: Duc4Wikmedia
- Game Credits:
- Mega Music By: Rob Hubbard
- Not Credited Programmer: Rob Hubbard
(Sources: Title screen, comparison with Phantoms of the Asteroid (C64).)
Game Rip
Audio Devices
This game uses the computer's built-in SID chip and sounds the same on every one of them. An official NTSC release is not known, and not very likely, as disk drives were more affordable in America.
Releases
|
Links
- web.archive.org/web/20160818071034/http://tapes.c64.no/main_tapelist.php?orderby=loader&group=all - Releases that use Load-'n-Play (incomplete).