Live A Live (SFC)
Live A Live | ||||||
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Live A Live (ライブ・ア・ライブ) is an RPG for the Super Famicom developed and published by Squaresoft in 1994. The game features a chapter-based system that players of SaGa Frontier and Final Fantasy IV: The After Years will be very familiar with. The player can choose from any of the seven characters at the beginning and may choose the order in which the chapters are played from there on out, with an eight chapter after all of the first seven have been completed and a final chapter where all of the characters meet after that. Each chapter is set into a different period of time and has a unique theme to it as well. The game has never been translated officially into English, though it was re-released for the Wii U in 2015. A fan translation does exist, however.
Screenshots
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Music
Just like the game itself, Live A Live's soundtrack is split among many different styles and themes. Among the no less than eight chapters, Yoko Shimomura excels in creating a unique sound for every corner of the soundtrack, pulling off each individual chapter's style with nothing short of excellence. From the majestic flow to the Chinese soundtrack to the ambiatic whirring of the Science-Fiction chapter's track, everything just fits almost too perfectly, and it comes out especially when actually playing the game. Even the old-school arcade game style present in the two tracks for the Captain Square mini-game goes with the fact that you access Captain Square by playing an arcade cab. There's a little bit of everything to appeal to everybody.
Recording
It should be noted that Unseen Syndrome has some funky looping stuff going on with it: the background whirring noise seems to loop at a different speed than the other stuff, so that track is only recorded to the second loop of the main stuff. This may just be my ears messing with me but I am fairly certain that it loops at a different pace. This doesn't happen in its variations.
Credits
- Ripper: CzarDragon, YK, Felix Trapper
- Recorder: banshiryuu
- Game Credits:
- Music Compose: Yoko Shimomura
- Sound Program: Minoru Akao
- Sound Design: Teruaki Sugawara
- Sound Effect: Tamio Otomo
- Sound Effect: Kazumi Mitome
- Sound Effect: Yoshitaka Hirota
- Sound Effect: Yasumasa Okamoto
- Sound Effect: Shun Okubo
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(Needs Source)
Albums
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Game Rip
This rip is missing songs. |
The music was dumped during gameplay and recorded using SNESamp.
Releases
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Links
- mobygames.com/game/snes/live-a-live - MobyGames.
- gamefaqs.com/snes/562650-live-a-live - GameFAQs.
- en.wikipedia.org/wiki/Live_A_Live - Wikipedia.
- Super Famicom Games
- Games Released In 1994
- Games Developed By Square Enix
- No Amazon
- Games
- Live A Live (SFC)
- Missing Screenshots
- Games By Yoko Shimomura
- Games By Minoru Akao
- Games By Teruaki Sugawara
- Games By Tamio Otomo
- Games By Kazumi Mitome
- Games By Yoshitaka Hirota
- Games By Yasumasa Okamoto
- Games By Shun Okubo
- Missing Source
- Games With Albums
- Incomplete Rips
- Games That Use SPC
- Games Released In Japan
- Games Published By Square Enix
- Needed Song Descriptions