Leland

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The Leland Corporation
Leland Interactive Media - 01.png
Founded 1975
Closed 2012
Headquarters El Cajon, California, USA
Other Names Team Leland
Cinematronics
Midway San Diego
THQ San Diego
Leland Interactive Media

The Leland Corporation (formerly Cinematronics and later Midway San Diego) was an American game developer who specialized in developing arcade games. They are best known for the games "(John Elway's) Quarterback", "Danny Sullivan's Indy Heat", and "Ivan "Ironman" Stewart's Super Off Road". While they strictly developed arcade games, some of their titles were converted to computers and home consoles by companies like Rare, Software Creations and Graftgold. Before sports titles, they were probably known for their games "Redline Racer", "Starhawk", and "Dragon's Lair". It was initially operated as Cinematronics until 1987, when it was sold to game publisher Tradewest, and renamed it to "The Leland Corporation".

The company expanded to home console development in 1992 with its first title "Pro Quarterback". It went on to develop 16-bit game console titles, like "Super Off Road: The Baja", "Kyle Perry's No Fear Racing", "Fun 'n Games" and "Double Dragon V: The Shadow Falls". They are also responsible for porting "DOOM" and "Final DOOM" to PlayStation.

In 1996, it was reevolved into Midway San Diego, and it was probably known for the "Thunder" franchise, as well as "Off-Road Challenge" and the "Ready 2 Rumble Boxing" series. The studio was sold to THQ in 2009, and it was closed in 2012, ending the 37-year legacy of the Leland company. When it was THQ San Diego, the company would develop "WWE All-Stars".

Games

Music Development

ARC

Sam Powell was the primary composer. He wrote MIDI files in MasterTracks Pro for the Macintosh. The MIDI files were then converted into Michelle Simon's sound engine. Their arcade games mostly used the AY-3-8910A or YM2151 sound chips, both using DAC.

SNES

For the company's first title they developed, Pro Quarterback, Eric Hammond was selected to compose the music in MIDI files on an unknown sequencer, using Sculptured Software's sound driver. Later on, the company used Chip Level Designs's sound driver.

GEN

The company used GEMS.

N64

Scott Patterson developer his own sound system, which licensed to Midway Games. This driver supports SSEQ files.

Audio Personnel

Picture Gallery

Links