Jangou (FC)

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Jangou - FC.jpg
Platform: Famicom
Year: 1990
Developer: Orpheck, Inc., Crosstalk, Inc.
For other games in the series, see Jangou.

Jangou (雀豪 Jangō) is a mahjong simulation game. It was originally made for Japanese home computers by Orpheck, and was ported to the Famicom by CrossTalk. A Jangō refers to a person who is skilled at Mahjong. In Mahjong, 16 tiles are dealt to four different players that compete against each other to achieve the highest score. The tiles used in the game are mahjong tiles, in which there are 144 tiles. You must get three of a kinds and straights of three tiles and combinations thereof. These must be done for the same suits. There are a few different calls you can make during a game of mahjong; if a player who has gone before you discards a tile that you need to complete a three-of-a-kind, you can call (ポン). If a player to your left (the player just before you) discards a tile you need to complete a straight of three tiles, you can call Chi (チー). If you are one tile away from a winning hand, you are in Tenpai (テンパイ). Whoever gets a winning hand first must call the winning hand. This happens when a player gets either Ron (ロン) where a player uses the previous player's discarded tile to complete their hand, or Tsumo (ツモ) if the player self-draws the winning tile from their own pile.

Before you can play, you must first enter your birth date and a PIN number consisting of four numbers. After that, you must enter a name. Once you're ready, you can pick one of five players and start. There are a few games in a session, and after each session, points are either awarded from you and/or the other three players. Naturally, whoever has the most amount of points at the end is the winner.


Jangou - FC - Title Screen.png

The title screen.

Jangou - FC - Gameplay 1.png

The birth date entry screen.

Jangou - FC - Gameplay 2.png

Viewing the main menu.

Jangou - FC - Gameplay 3.png

Playing a game of Jangou.

Jangou - FC - Gameplay 4.png

I win!


The game has only three songs, which is extremely short for a Famicom soundtrack, especially one which was released as late as 1990. The title screen sounds like the game it represents, as it sounds like an ancient Japanese anthem.

According to Kobayashi, he did not compose the game's music, but rather arranged them from the original games. However, it is unknown exactly which game in the series it came from. It is thought the original composer is Mirage, but this should be confirmed.

Yoshio Kobayashi said he was the arranger and sound effects designer.

This game uses the same sound engine as Arctic (FC), Bakushou! Jinsei Gekijou (FC), and Hillsfar (NES).


# Title ComposerArranger Length Listen Download
01 Title Screen UnknownYoshio Kobayashi 1:22
02 Lose Theme UnknownYoshio Kobayashi 0:04
03 Win Theme UnknownYoshio Kobayashi 0:06


(Source: Verification from Yoshio Kobayashi; game lacks credits.)

Yoshio Kobayashi confirmed that he did the music arrangements and sound effects, which were then given to Kazuhisa Mitani to program in the game.

Game Rip

Issue - Incomplete.svg

This rip is missing songs.






Ripping NES music is an arduous process that is beyond the scope of this site. The music was recorded in VirtuaNSF.

Audio Devices

The game uses the Ricoh 2A03.


  Japan.svg   Japan
Jangou - FC.jpg
Title: 雀豪 (Jangou)
Platform: Famicom
Released: 1990-08-30
Publisher: Victor Musical Industries, Inc.