James Bond Jr. (NES)
James Bond Jr. | ||||||
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James Bond Jr. is a NES video game based off a cartoon series of the same name. The game puts the player in control of James Bond's teenage nephew, James Bond Jr. Many scientists have disappeared, and it is Junior's task to find them and save the world. Agents have seen missile sites on an island and they believe that Scumlord is responsible. All in a day's work...
This version of James Bond Jr. is a side-scrolling shooter with puzzle-solving elements. Beside dealing with enemies, the protagonist will also have to complete certain tasks in most levels, such as locating blueprints, rescuing hostages, etc. Sometimes a logic puzzle must be solved in order to advance. Each stage has a time limit.
Contents
Screenshots
Music
Neil Baldwin remembers his music work at James Bond Jr.:
Recording
# | Title | Composer | Length | Listen | Download |
---|---|---|---|---|---|
01 | Title Screen | Neil Baldwin | 1:19 | Download | |
02 | Cutscene | Neil Baldwin | 1:01 | Download | |
03 | Level 1 - Disable Missiles | Neil Baldwin | 8:32 | Download | |
04 | Level 2 - Recover the Blueprints | Neil Baldwin | 0:57 | Download | |
05 | Level 3 - Destroy Factory Rooms | Neil Baldwin | 1:19 | Download | |
06 | Level 4 - Save the Scientists | Neil Baldwin | 1:22 | Download | |
07 | Totem Boss ~ Factory Machine ~ Scientist Room | Neil Baldwin | 0:48 | Download | |
08 | Battle with Scumlord | Neil Baldwin | 1:03 | Download | |
09 | Objective Complete | Neil Baldwin | 0:04 | Download | |
10 | Continue Screen | Neil Baldwin | 0:05 | Download | |
11 | Unused Music | Neil Baldwin | 2:34 | Download |
Credits
- Ripper: Chris Covell
- Recorder: IgoreshaZhu
- Game Credits:
- Music and SFX by: Neil Baldwin
(Source: Game Credits)
Game Rip
Audio Devices
The game uses the 2A03 of the NES. The game uses Neil Baldwin's sound driver.
Releases
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Links
- mobygames.com/game/12575/james-bond-jr - MobyGames.
- gamefaqs.gamespot.com/nes/587364-james-bond-jr - GameFAQs.