Iku Mizutani
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Iku Mizutani is a Japanese composer, sound designer, and audio programmer.
Mizutani started out at Konami and their interior sound team, the Konami Kukeiha Club, around 1986, where he mostly worked on the Famicom. Around 1989, Mizutani left Konami and joined Natsume, where he programmed several different sound drivers for platforms like the Game Boy. At both companies, he collaborated with many other sound designers.
Today, Mizutani is the president of Sound Fountain. With his company, he continues to create music and sound effects for the games. The company works primarily on the King of Fighters and Medabots series.
Contents
Audio Development
NES
Mizutani created two sound drivers at Natsume:
- The first one is used in Dungeon Magic and Heroes of the Lance.
- A whole new one is used in all other games.
The music was arranged in binary/hexadecimal.
SMS
Mizutani created sound driver, which similar to his own NES sound driver.
SNES
Mizutani created MIDI files and loaded them into a debugger. There, he converted them to text and modified the music. Then he initialized it. Mizutani used instrument samples from many Roland devices such as the S-330, D-550, SC-55 Mk II, and the Yamaha TX-802.
Game Boy
Mizutani reprogrammed the NES sound driver, and music was written in assembly.
This sound driver was licensed to Bottom Up for Pocket Shougi and Mitchell Corporation for Ballistic.
Game Boy Advance
Mizutani reprogrammed his Game Boy sound driver. In comparison with his Game Boy sound driver, this sound driver uses PCM instruments.
This driver was licensed to Ruby Party for Harukanaru Toki no Naka de and Angelique.
Gameography
Picture Gallery
Links
- soundfountain.co.jp - Official.
- mobygames.com/person/132337/iku-mizutani/ - MobyGames.
- facebook.com/iku.mizutani.7 - Facebook.
- natsumegame.html.xdomain.jp - Full gameography.
- w.atwiki.jp/gamemusicbest100/pages/2889.html - @WIKI (in Japanese).