Goal - J.League Winning Goal (GB)

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Goal
Composer Shigenori Masuko, Yoko Kawashima
Released 1994-04-02
Title Origin Game Location

Goal is a short jingle that plays during the cutscene that is displayed when either the first player or second player/CPU scores a goal in both the Game Boy and Famicom versions of J.League Winning Goal.

The song was written by either Shigenori Masuko and/or Yoko Kawashima in Music Macro Language using the second versions of the Graphic Research (GB Driver) and Graphic Research (NES Driver).

Composition

The song is in the 4/4 time signature, is in the key of A major (with a flattened 7th), and plays at approximately 128 BPM.

Games

J.League Winning Goal (GB)

Platform - GB.png
J.League Winning Goal (GB)
Output - Game Boy.svg
J League Winning Goal - GB - Goal.png
Arranger Shigenori Masuko, Yoko Kawashima
Released 1994-04-02
Length 0:03
BPM 128
Format GBS
Loops No


J.League Winning Goal (FC)

Platform - FC.png
J.League Winning Goal (FC)
Output - NES.svg
J League Winning Goal - FC - Goal.png
Arranger Shigenori Masuko, Yoko Kawashima
Released 1993-09-21
Length 0:03
BPM 128
Format NSF
Loops No


Links