Ghoul School (NES)

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Ghoul School
Ghoul School - NES - USA.jpg
Platform: Nintendo Entertainment System
Year: 1992
Developer: Imagineering
Buy: Amazon

Ghoul School is a survival horror video game released for the Nintendo Entertainment System in 1992 by Imagineering.

This game takes place in a high school which has been overrun by ghosts/demons. While taking the usual shortcut home through the cemetery from Cool School High, Senior Spike O'Hara found a strange, glowing skull. He put it in his backpack to show to his anatomy teacher the next day which happened to be Halloween Eve. When Dr. Femur wanted to keep the skull for a special study, Spike was concerned because it appeared that the skull was bigger than it was the day before. Little did anyone know that the skull had begun transmitting its message to the realm of the dead. The ghouls had begun their assault... Ghosts/demons have taken over Cool School High. They have turned the teachers and football team into demons. To make matters worse, they have kidnapped Samantha Pompom, the head cheerleader. The player assumes the role of Spike O'Hara as he tries to defeat the ghouls and rescue Samantha. He will have to explore more than 200 rooms and defeat a large number of enemies. There are items and weapons throughout the game that O'Hara can find to defeat the ghouls, though many of these items are well-hidden.

This game was negatively received by critics, and it would likely never saw interational release.

Screenshots

Issue - Screenshots.svg

This page needs more screenshots.

Icon-Help.png

Ghoul School - NES - Title Screen.png

The title screen.

Music

Ghoul School contains twelve tracks, done by the game's programmer, and designer, Scott Marshall, rather than letting Imagineering's in-house composer Mark Van Hecke to compose the music. To do this, Marshall composed the music on his Yamaha Clavinova and sequenced them on a DOM-30. Then, he would arrange his music for the NES specifically using Dr. T's KCS on an Atari ST computer.

He then used a program called 'muscon' which converted his Dr. T's files to Imagineering's NES sound driver by Stuart E. Ross.

Recording

# Title ComposerArranger Length Listen Download
01 Hall Scott MarshallScott Marshall 1:10
Download
02 Rooftop Scott MarshallScott Marshall 0:41
Download
03 Gym Scott MarshallScott Marshall 1:47
Download
04 Classroom Scott MarshallScott Marshall 0:45
Download
05 Unknown Jingle Scott MarshallScott Marshall 0:07
Download
06 Library Scott MarshallScott Marshall 2:04
Download
07 Basement Johann Sebastian BachScott Marshall 1:37
Download
08 Music Room Scott MarshallScott Marshall 1:45
Download
09 Chemistry Scott MarshallScott Marshall 0:43
Download
10 Ending Scott MarshallScott Marshall 3:05
Download
11 Clock Scott MarshallScott Marshall 1:45
Download
12 Crawl Space Scott MarshallScott Marshall 0:50
Download

Credits

(Source)

As per usual with most Imagineering titles, there is a staff roll on the game's attract mode after the title screen had shown up, rather than being on the ending screen.

Game Rip

Format

Download

NSF.png

Download

(Info)


Audio Devices

This game uses the console's built-in RP2A03.

Releases

  USA.svg   USA
Ghoul School - NES - USA.jpg
Title: Ghoul School
Platform: Nintendo Entertainment System
Released: 1992-03-??
Publisher: Electro Brain

Links