Eggerland: Meikyuu no Fukkatsu (FC)
Eggerland: Meikyuu no Fukkatsu | ||||||
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- For other games in the series, see Adventures of Lolo.
Eggerland: Meikyuu no Fukkatsu (The Resurrection of the Labyrinth) is a part of the action-puzzle series of Eggerland, developed and published by HAL Laboratory. The story is similar to the previous game; Princess Lala has once again been kidnapped by King Egger, and Lolo must solve all of the mazes to get to the King and save Lala. However, on top of that, Lolo must also rescue the Gods of the North, South, East, and West. He can do this in four of the main levels by aligning the emerald framers alongside each other, which opens the path to a secret area. These secret areas feature a few tricky puzzles, and after Lolo bests them, he can rescue one of the Gods.
For the most part, the game plays exactly the same as its predecessors; collect all the heart framers to open the chest, and collect the item inside. Usually, it is a key, but there are a few items such as a map, and a whistle, which Lolo must collect. Along the way, Lolo may stumble into a room with a large, mysterious-looking man who offers Lolo advice. Other than that, the game borrows most of its assets from the previous games including graphics and music. No new monsters or gameplay mechanics were introduced. The exception to this is the final battle with King Egger, which plays like an RPG such as Dragon Warrior. As previously stated, Lolo can also find a map which tracks his progress throughout the game; dotted areas are puzzles Lolo has not yet solved, and solid green areas are puzzles Lolo has completed. Some of these puzzles returned in Adventures of Lolo 2 (NES). Lolo has limited lives, but this is made pointless by the password system, which allows Lolo to continue exactly where he left off.
Though the game was released in Japan, an unofficial fan translation has been made to translate the introduction tutorial's text, as well as the speech from the men and Gods. The final battle RPG has also been translated as well. The game received positive acclaim from critics.
Screenshots
Music
Meikyuu no Fukkatsu borrows most of its assets from the original Famicom Disk System game, including the music. However, the game introduces some new songs. Some of these include the different themes that play when Lolo meets the mysterious men or rescues the Gods, and a electric guitar-driven theme for King Egger. Once again, Hideki Kanazashi returned to compose the game's soundtrack. However, he had to scale down the Staff Roll song an other themes to accommodate the Famicom's 2A03, whereas in the Disk System version, he sometimes took advantage of the RP2C33. Most of the stages use Stage Theme 1, but a few of them use other themes as well. While most of the songs are upbeat and catchy, they are quite short loops, that can get irritating after extended play.
According to various Disk System games by HAL, Hideki used Music Maker.
In addition to the game's soundtrack, Kanazashi also designed several of the game's puzzles.
Recording
# | Title | Composer | Length | Listen | Download |
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01 | Title Screen | Hideki Kanazashi | 0:18 | Download | |
02 | Stage Theme 1 | Hideki Kanazashi | 1:01 | Download | |
03 | Stage Theme 2 | Hideki Kanazashi | 0:40 | Download | |
04 | Stage Theme 3 | Hideki Kanazashi | 0:40 | Download | |
05 | Stage Theme 4 | Hideki Kanazashi | 0:55 | Download | |
06 | Secret Area | Hideki Kanazashi | 0:40 | Download | |
07 | Man | Hideki Kanazashi | 0:42 | Download | |
08 | God | Hideki Kanazashi | 0:49 | Download | |
09 | Final Area Part 1 | Hideki Kanazashi | 0:36 | Download | |
10 | Final Area Part 2 | Hideki Kanazashi | 0:36 | Download | |
11 | Cutscene | Hideki Kanazashi | 0:29 | Download | |
12 | King Egger | Hideki Kanazashi | 0:58 | Download | |
13 | Game Over | Hideki Kanazashi | 0:04 | Download | |
14 | Victory | Hideki Kanazashi | 0:04 | Download | |
15 | Lala tono Saikai | Hideki Kanazashi | 0:08 | Download | |
16 | Staff Roll | Hideki Kanazashi | 2:01 | Download |
Credits
- Ripper: MrNorbert1994
- Recorder: Doommaster1994
- Game Credits:
- Sound Composer: Hideki Kanazashi credited as Nige no Kanazashi
- Sound Director: Hiroaki Suga credited as GSX.Suga
(Source)
The game's credits are displayed after the ending cutscene. Hideki's alias roughly translates to Kanazashi's Escape, an alias he used throughout his career. Hiroaki Suga goes by his usual alias of GSX, which may be a reference to the MSX computer which he programmed on. This was the last Lolo game developed internally by HAL Laboratory to feature a staff roll.
Albums
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Game Rip
Releases
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