EA Pacific

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EA Pacific
NoLogo.png
Founded 1987
Closed 2003
Headquarters Irvine, California, USA
Other Names Arcadia Systems
Virgin Games
Virgin Interactive Entertainment
Burst Studios
Westwood Pacific

EA Pacific (formerly known as the US development unit of Virgin Interactive Entertainment then Burst Studios and Westwood Pacific) was a developer formally owned by Virgin Interactive's North American operations, and was based in Irvine, California. It was initially known for their arcade titles, then expanding to console production with "Spot" and "M.C. Kids", and the company is best known for "Mick & Mack in the Global Gladiators", "Disney's Aladdin" and "Cool Spot" when it was in the 16-bit generation. Some of the developers, like David Perry left to start out Shiny Entertainment.

Burst Studios was beset by production problems during its early years; Virgin Interactive's president of worldwide publishing, Brett W. Sperry, commented in 1997, "The way the Burst studio was structured made a lot of sense on paper, but for a variety of reasons, it wasn't delivering product at the end of the day." Burst Studios was acquired by Electronic Arts together with Westwood Studios and Virgin's North American publishing operations in August 1998. The company was later renamed to Westwood Pacific, under that name, the company developed or co-developed games like Nox and Command & Conquer: Generals.

It was later renamed to EA Pacific. Some actual Westwood Studios employees were still working with the studio. One of the senior modelers, who worked on Command & Conquer (1995), was part of the Command & Conquer: Generals (2003) team.

EA Pacific was absorbed into EA Los Angeles in 2003. Some employees then went to Petroglyph Games.

Games

Music Development

NES

For its first game developed by Virgin, Spot: The Video Game (NES), used Ken Moore's driver from Sculptured Software. For M.C. Kids, Charles Deenen was hired to compose the music, using its sound driver, probably with assistance from then-future composer Tommy Tallarico.

GB

The company used a driver created by Ed Magnin.

SNES

The company is using an audio driver from Chip Level Designs most of the time. For The Jungle Book (SNES), the company is using a driver created by Steve Aguirre.

Audio Personnel

Links