Difference between revisions of "Dungeon Hack (DOS)"
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** '''Audio:''' {{Credits|James McMenamy|James McMenamy}} | ** '''Audio:''' {{Credits|James McMenamy|James McMenamy}} | ||
** '''Digital Sound Effects:''' {{Credits|Ralph Thomas|Cooksey}} | ** '''Digital Sound Effects:''' {{Credits|Ralph Thomas|Cooksey}} | ||
− | Though the credits doesn't differentiate, Anthony Mollick has said in an email that he did the sound effects for the game and James McMenamy did the music. The real name of the Digital Sound Effects designer has been revealed as Ralph Thomas. | + | Though the credits doesn't differentiate, Anthony Mollick has said in an email that he did the sound effects for the game and James McMenamy did the music. The real name of the Digital Sound Effects designer has been revealed as Ralph Thomas, though Tony said he also worked on some of the sound effects. |
(Sources: [[:File:Dungeon Hack - DOS - Credits - 1.png|1]], [[:File:Dungeon Hack - DOS - Credits - 2.png|2]]) | (Sources: [[:File:Dungeon Hack - DOS - Credits - 1.png|1]], [[:File:Dungeon Hack - DOS - Credits - 2.png|2]]) |
Revision as of 18:31, 2 November 2012
Dungeon Hack | ||||||||
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Dungeon Hack is a pseudo 3-D dungeon crawl that creates randomly generated mazes for you to explore. Using Advanced Dungeons & Dragon - 2nd Edition rules, the game will seem familiar to anyone who has played any AD&D SSI games before, like Eye of the Beholder (DOS). The game uses the exact same engine as Eye of the Beholder III, the AESOP engine. There are a wide assortment of monsters, items, spells, weapons, and armor, but only a basic story. All of the work in the game was placed on combat and the randomizer, which is high quality for its time, but because the game lacks a meaningful plot, you will quickly get bored with killing yet another hobgoblin. The mechanics of the game are nicely implemented, and it's a nice way to kill some time.
Contents
Screenshots
Music
The soundtrack only consists of three rather tame tracks, and though I've played the game through a couple times, I never heard the song Scene Two. The music can be played on three different platforms. Songs beginning with a 1 are for the Roland MT-32/LAPC-I. Songs beginning with 2 are for the AdLib/Sound Blaster, though they have yet to be recorded. Songs beginning with a 3 are for the PC Speaker.
Recording
# |
Title |
Composer |
Length |
Listen |
101 | Scene One | James McMenamy | 2:58 | |
102 | Scene Two | James McMenamy | 0:50 | |
103 | End | James McMenamy | 0:49 | |
301 | Scene One | James McMenamy | 3:18 | |
Credits
- Ripper: TheAlmightyGuru
- Recorder: TheAlmightyGuru
- Game Credits:
- Audio: Anthony Mollick
- Audio: James McMenamy
- Digital Sound Effects: Ralph Thomas credited as Cooksey
Though the credits doesn't differentiate, Anthony Mollick has said in an email that he did the sound effects for the game and James McMenamy did the music. The real name of the Digital Sound Effects designer has been revealed as Ralph Thomas, though Tony said he also worked on some of the sound effects.
Game Rip
Format |
Download |
Size |
Download | 38 KB |
The XMI files were ripped from the open.res file. There are three types of XMI files, one for the Roland MT-32, one for Adlib, and one for PC Speaker. The PC Speaker only has a single track. The file names come from the descriptions near the end of the open.res file. The Roland MT-32 soundtrack was recorded by saving the SysEx data using MIDI-OX and then playing the XMI files through Winamp to an actual Roland MT-32 and recording the output. The PC Speaker song was emulated and recorded through DOSBox.
Audio Devices
Music |
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Sound |
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(Source: Music, Sound 1, Sound 2)
Releases
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Links
- mobygames.com/game/dos/dungeon-hack - Moby Games.
- gamefaqs.com/pc/564794-dungeon-hack - GameFAQs.
- en.wikipedia.org/wiki/Dungeon_Hack - Wikipedia.
- Games Released In 1993
- Games Developed By DreamForge Intertainment
- Games
- Dungeon Hack (DOS)
- Games By Anthony Mollick
- Games By James McMenamy
- Games By Ralph Thomas
- Games That Use XMI
- Games That Use SYX
- Games That Use AdLib For Music
- Games That Use LAPC-I For Music
- Games That Use MPU-401 For Music
- Games That Use MT-32 For Music
- Games That Use PC Speaker For Music
- Games That Use AdLib For Sound
- Games That Use PC Speaker For Sound
- Games That Use Sound Blaster For Sound
- Games That Use Sound Blaster Pro For Sound
- Games That Use Thunder Board For Sound
- Games Released In USA
- DOS Games
- Games Published By SSI
- Games Released In South Africa
- Games Published By Slash Corporation
- Games Released In Germany