Drums to Heaven

From Video Game Music Preservation Foundation Wiki
Revision as of 20:37, 1 February 2019 by Professor Chaos (talk | contribs) (Created page with "{{Infobox Song | Title = Drums to Heaven | Composer = {{Composer|Chris Hülsbeck}} | Released = 1987-??-?? | TitleOrigin = Official }} '''''Drums to Heaven'''...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Drums to Heaven
Composer Chris Hülsbeck
Released 1987-??-??
Title Origin Official

Drums to Heaven is on the initial rank 2 of To be on Top.

Composition

The song starts with a hi-hat metronome and shows off various fast drum patterns and slower bridges from Inspirations.

Games

To be on Top (C64)

Platform - C64.png
To be on Top (C64)
Output - SID.svg
To be on Top - C64 - Drums to Heaven.png
Arranger Chris Hülsbeck
Programmer Chris Hülsbeck
Released 1987-??-??
Length 0:45.94
BPM 125
Format SID
Loops Yes

The driver outputs the song to the SID chip and was recorded doing so within VICE 3.2 with the model 6581 (ReSID). On an 8580, the song is completely mute. It is track 3 in the rip.

To be on Top (AST)

Platform - AST.png
To be on Top (AST)
Output - SSG.svg
To be on Top - AST - Drums to Heaven.png
Arranger Jochen Hippel
Programmer Jochen Hippel
Released 1988-??-??
Length 0:46.07
BPM 125
Format SNDH
Loops Yes

The driver outputs the song to the YM2149F chip and was recorded doing so within Steem SSE 3.9.4. The rendition uses the same percussion samples as the original and can only be distinguished from the slightly different pitches.

Links