Doom (SNES)

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Doom
Doom - SNES - US.jpg
Platform: SNES
Year: 1996
Developer: Sculptured Software, Inc.
Buy: Amazon
For other games in the series see Doom.

In Doom you play as an only marine equipped with powerful weapons to kill hellspawn that were accidently unleashed after an unsuccessful scientific experiment.

This game is a port of Doom (DOS) which has graphics that are slightly worse than other console versions. Interestingly, the Super Nintendo port accurately resembles the orignial DOS version; the old maps are almost indifferent, and the levels Hell Keep and Slough of Despair are here (however, some were cut down, especially the ones from The Shores of Hell making the episode shamefully small).

To some disadvantages, the controls are so delayed that it can cause arm pain and there are sounds and actors that are also occasionally "halted". However, the frame rate is kept the same - nearly glide - on every scene of the level, which is positive enough (unlike Doom (3DO)).

The game received mostly positive reviews from critics, and was also one of the few versions of Doom released in Japan at the time. On June 19, 2022, the game's programmer, Randy Linden, released the source code for the SNES version of Doom. It is based on the Jaguar version.

Screenshots

Doom - SNES - Williams Logo.png

The startup screen: Williams logo.

Doom - SNES - E1M1.png

Your very start of the game.

Doom - SNES - Computer Room.png

Slaying that dudes with the shotgun.

Doom - SNES - Zig-Zag.png

Avoid the green floor below to save your health points.

Doom - SNES - Staircase.png

Nearly getting outside toward a secret.

Doom - SNES - E1M3.png

Firing above the fatal green pit in the Toxin Refinery (Level 3).

Music

What compensates the unperfectness of the port is its soundtrack. The Super Nintendo port features arrangements of the Doom (DOS) tunes to play on S-SMP chip. The music can be compared with Doom (3DO) in its good quality. It also has electro guitars on the background and the whole soundtrack is built of chippy percussion. The soundtrack sounds quite similar to the DOS original's when played through a Roland SC-55, suggesting that most of the instrument samples were taken from there.

Because the game was ported over by Sculptured Software, their main in-house composer Paul Webb arranged Prince's MIDI files for the SNES. Paul used BMus, Sculptured Software's own SNES sound driver, while using an Ensoniq EPS, which is where the instruments are sourced from.

Unfortunately, there are no songs such as I Sawed the Demons, Deep Into the Code, The End of DOOM and Sweet Little Dead Bunny preserved from the DOS version. Those are either substituted with other tracks or not used at all.

Recording

# Title ComposerArranger Length Listen Download
01 Introduction Bobby PrincePaul Webb 0:08
Download
02 At Doom's Gate Bobby PrincePaul Webb 3:32
Download
03 The Imp's Song Bobby PrincePaul Webb 2:54
Download
04 Dark Halls Bobby PrincePaul Webb 4:34
Download
05 Kitchen Ace (and Taking Names) Bobby PrincePaul Webb 2:56
Download
06 Suspense Bobby PrincePaul Webb 2:49
Download
07 Demons On the Prey Bobby PrincePaul Webb 2:36
Download
08 Sign of Evil Bobby PrincePaul Webb 2:37
Download
09 Hiding the Secrets Bobby PrincePaul Webb 2:23
Download
10 The Demons From Adrian's Pen Bobby PrincePaul Webb 2:38
Download
11 They're Going to Get You Bobby PrincePaul Webb 4:15
Download
12 Sinister Bobby PrincePaul Webb 3:02
Download
13 Nobody Told Me About id Bobby PrincePaul Webb 2:52
Download
14 Untitled Bobby PrincePaul Webb 3:14
Download
15 Donna to the Rescue Bobby PrincePaul Webb 2:10
Download
16 On the Hunt Bobby PrincePaul Webb 2:49
Download
17 Waltz of the Demons Bobby PrincePaul Webb 3:32
Download
18 Facing the Spider Bobby PrincePaul Webb 1:43
Download
19 Intermission From DOOM Bobby PrincePaul Webb 1:56
Download

Credits

(Source: Game)

The credits are meant to be secret, as you need to constantly reset your console until that screen has appeared. The credits does not list a specific music arranger, but Paul Webb and Bob Dayley are known to have worked as sound designers for Sculptured Software. Considering their known credits elsewhere, it's likely that Webb handled the music arrangements, while Dayley did programming and/or sound effects.

The game's instruction manual gives the actual roles of the developers, as well as crediting Bobby Prince.

Albums

Doom Music

Doom Music.jpg

1997-05-01

Game Rip

Format

Download

SPC.png

Download

(Info)


SPC dumps were recorded during gameplay.

Audio Devices

The game uses the SNES' S-SMP sound chip.

Releases

  USA.svg   USA
Doom - SNES - US.jpg
Title: DOOM
Platform: SNES
Released: 1996-02-29
Publisher: Williams Entertainment Inc.
  Canada.svg   Canada
Doom - SNES - US.jpg
Title: DOOM
Platform: SNES
Released: 1996-02-29
Publisher: Williams Entertainment Inc.

Links


Doom
Doom Platform - DOS.png • Platform - JAG.png • Platform - 32X.png • Platform - SNES.png • Platform - PS1.png • Platform - 3DO.png • Platform - SAT.png • Platform - GBA.png • Platform - X360.png
Doom II: Hell On Earth Platform - DOS.png • Platform - GBA.png
The Plutonia Experiment Platform - DOS.png
TNT: Evilution Platform - DOS.png
Hell To Pay Platform - DOS.png
Perdition's Gate Platform - DOS.png
Final Doom (PS1) Platform - PS1.png
Doom 64 Platform - N64.png • Platform - SW.png • Platform - PS4.png • Platform - XONE.png • Platform - W64.png
Doom 3 Platform - W32.png • Platform - XBOX.png
Doom (2016) Platform - W64.png • Platform - PS4.png • Platform - XONE.png • Platform - SW.png
Doom Eternal Platform - W64.png • Platform - PS4.png • Platform - XONE.png • Platform - SW.png
Notable Personnel Bobby Prince • Aubrey Hodges • Tom Mustaine • Christian Antkow • Mick Gordon