Disney's The Jungle Book (SNES)
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- This page is for Super Nintendo release of Jungle Book. For other games in the series see The Jungle Book.
Disney's The Jungle Book is a Super Nintendo video game based on the 1967 Disney animated film of the same name. Like the other adaptations, the SNES version is a side-scrolling platformer starring Mowgli, the young boy raised by wolves in the jungle. Running, jumping, climbing, and swinging on vines, he must make his way through 11 levels. These includes the jungle by day and by night, a village high in the trees, a waterfall, ape King Louie's realm and the wasteland charred by a fire.
The jungle is full of dangerous animals, like bugs, snakes, anteaters and monkeys, which Mowgli can defeat by jumping on their heads or throwing bananas (from an unlimited supply) at them. Some jungle fruit like mangoes and coconuts can also be collected and used as weapons. Other power-ups include hearts (some of them hidden in fruit) that refill Mowgli's health bar, extra lives, masks that trigger invincibility and two kinds of gems: red gems count towards extra continues at the end of a level, while green gems count toward a special ending of the game.
Some variety from the standard platforming comes into play in two automatically scrolling levels: once when Mowgli rides a parrot and once when he escapes from the collapsing ruins of Louie's castle. Several levels end in boss fights, featuring Kaa the snake, King Louie the orangutan and Shere Khan the tiger.
Contents
Screenshots
Music
Although the music is based on the Genesis version, it has lost all charm and groove. According to recognisable BMus music instruments from games like Road Runner's Death Valley Rally, Daffy Duck: The Marvin Missions, Pink Goes to Hollywood and Bugs Bunny in Rabbit Rampage, music was arranged by members of Neuromantic Productions. It seems that the original composers were not involved in the development of this version.
The track titles comes from the sound test of Sega Genesis version.
Recording
These recordings were made using foobar2000 with exporting to OGG (Vorbis) format.
Credits
- Ripper: Slick Mandela
- Recorder: IgoreshaZhu
- Game Credits:
- Director of Music & FX: Tommy Tallarico
- Music by: Tommy Tallarico, Joey Kuras, Mark Miller, Donald Griffin credited as Donald S. Griffin, Stephen Clarke-Willson credited as Dr. Stephen Clarke-Willson, Richard M. Sherman, Robert B. Sherman, Terry Gilkyson
- Sound Design: Joey Kuras
- Not Credited Composer: Keith Arem
(Source: Game Credits; Verifications from composers)
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Game Rip
Audio Devices
The game uses the S-SMP sound chip. It uses the Steve Aguirre's variation of Berlioz sound driver.
Releases
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Links
- Games Released In 1994
- Games Developed By Virgin Games
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- Disney's The Jungle Book (SNES)
- Games By Tommy Tallarico
- Games By Joey Kuras
- Games By Mark Miller
- Games By Donald Griffin
- Games By Stephen Clarke-Willson
- Games By Richard M. Sherman
- Games By Robert B. Sherman
- Games By Terry Gilkyson
- Games By Keith Arem
- Missing Source
- Games That Use SPC
- Games Released In Germany
- Super Nintendo Entertainment System Games
- Games Published By Virgin Interactive Entertainment
- Games Released In Denmark
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- Super Famicom Games






