Diablo is a action RPG dungeon-crawler with a demonic theme. You play the single surviving hero of the town of Tristram who must descend into the depths of the defiled church to destroy the demon Diablo. There is a labyrinth of dark tunnels with a vast assortment of terrible creatures with pretty cool artificial intelligence.
The Macintosh release of Diablo is essentially the same game and uses the same music and sound effects as the Windows release. The PlayStation release has lower-quality graphics and an interface redesigned to work with a controller. The music is the same, but it's down-sampled to half quality.
Although the soundtrack only consists of six tracks they are all very inspired and mood inducing. Each one has obviously been painstakingly composed and edited to fit the game area it's played in very well. Tristram's music is especially pretty and the dungeon music is often terrifying. The titles come from the official album Diablo: 15 Year Anniversary - The Music of Diablo 1996 - 2011.
- Ripper: Ladislav Zezula
- Recorder: TheAlmightyGuru
- Game Credits:
- Music: Matt Uelmen
- Sound Design: Matt Uelmen
- Sound Design: Glenn Stafford
- Cinematic Music & Sound: Glenn Stafford
- Cinematic Music & Sound: Matt Uelmen
- Voice Production, Direction & Casting: Mark Schwartz
- Voice Production, Direction & Casting: Glenn Stafford
- Voice Production, Direction & Casting: Bill Roper
- Voice Editing: Glenn Stafford
- Recording Engineer: Robert Koenigsberg
The music of Diablo is stored as WAV audio in the compressed Diablo.mpq file. It was extracted with Ladik's MPQ Editor and then encoded into Vorbis. Since WAV files sound the same as the OGG recording, they are not available for download.