Danny Sullivan's Indy Heat (ARC)
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- For other games in the series, see Danny Sullivan's Indy Heat.
Danny Sullivan's Indy Heat (ARC) is a Indy 500 racing simulation game developed and published by Leland Corporation. It was released exclusively in North American arcades in 1991. It can be considered the "sister" game to Ivan "Ironman" Stewart's Super Off Road (ARC).
In the game, the player chooses a 3-letter name for their driver, as well as a face to go along with said driver. Though there are four racers in the game, the arcade cabinet only allows up to three people to play, as the fourth racer is supposed to be Danny Sullivan himself. The player first starts in the shop where they can purchase upgrades for their car, like for instance how much turbo they have, or how fast their pit crew works on their car. Naturally, the better a racer places in a race, the more prize money they will receive.
The racetrack is fitted onto one screen; players drive their F1 racing machines through fourteen different courses (based on real locations). The goal is to complete all laps the fastest. While the blue and white cars don't pose much of a threat, Danny Sullivan's yellow F1 is a tough opponent and usually easily skates by everyone with ease. The player must master all the courses in order to stand a chance at defeating Sullivan.
Each course is nicely colored and detailed, and the birds eye view makes each course pleasing to look at, as well as easy to understand and play. One nice feature of the game is if an opponent is in the pit stop, another racer can ram into the car in repair to force them back onto the track damaged. In addition, any pit crew members the racers run over will receive a chalk outline.
The game was ported to several different systems including the Commodore 64, Commodore Amiga, Atari ST, NES, as well as an unreleased Genesis version. However, only the NES version keeps Sullivan's endorsement while the others renamed the game to just Indy Heat. This is similar to how most ports of the aforementioned Ivan "Ironman" Stewart's Super Off Road retitled the game to just Super Off Road.
Contents
Screenshots
Music
Danny Sullivan's Indy Heat features a lot of nicely composed music by Leland's main musician at the time, Sam Powell. All of the songs are fast-paced rock, as well as most of them being country; exactly what one would expect to hear at a real speedway. Each track has its own theme, and since each race is finished within a couple minutes, none of the tunes really get annoying.
The below recording was made in MAME. However, due to either a faulty sound engine or faulty emulation, there are slight flaws in the recording. For example, the Title Screen has a couple "pop" sounds that play in the same place. Also, the Winner's Circle music has the sound of an audience cheering, but it drowns out the music. As a result, an alternate recording is also available of the song without the DAC channel enabled. Also, to record the music, the YM2151 channels were toned down considerably (0.20) while the DAC was maxed out on volume (2.00), otherwise the DAC channel is virtually silent.
While both Sam Powell and Michelle Sorger are credited for "Sounds", Michelle explained that Sam composed all of the game's music while she served as the game's sound programmer. This can also be supported by other Leland games' arcade credits.
To create the music, Sam wrote the music in Master Tracks Pro on the Macintosh. The only other version of the game to feature the arcade music was the NES version, in which it was arranged by the famous David Wise. This was probably because the NES version is the only other version of the game to feature Sullivan's endorsement, as the other ports remove it.
The song that was previously called "Unused" actually plays during the Brooklyn/Michigan track.
Recording
| # | Title | Composer | Length | Listen | Download |
|---|---|---|---|---|---|
| 01 | Title Screen | Sam Powell | 2:10 | Download | |
| 02 | Shop | Sam Powell | 0:31 | Download | |
| 03 | Phoenix | Sam Powell | 1:54 | Download | |
| 04 | Vancouver | Sam Powell | 2:17 | Download | |
| 05 | Indianapolis | Sam Powell | 2:41 | Download | |
| 06 | Long Beach | Sam Powell | 2:21 | Download | |
| 07 | Detroit | Sam Powell | 1:18 | Download | |
| 08 | Pocono | Sam Powell | 1:29 | Download | |
| 09 | Cleveland | Sam Powell | 1:40 | Download | |
| 10 | Meadowlands | Sam Powell | 1:51 | Download | |
| 11 | Toronto | Sam Powell | 2:11 | Download | |
| 12 | Lexington | Sam Powell | 2:48 | Download | |
| 13 | Elkhart Lake | Sam Powell | 2:34 | Download | |
| 14 | Monterey | Sam Powell | 1:51 | Download | |
| 15 | Denver | Sam Powell | 1:27 | Download | |
| 16 | Winner's Circle | Sam Powell | 0:14 | Download | |
| 17 | Winner's Circle (No DAC) | Sam Powell | 0:15 | Download | |
| 18 | Brooklyn | Sam Powell | 2:14 | Download |
Credits
- Ripper: N/A
- Recorder: Doommaster1994
- Game Credits:
- Sounds: Sam Powell
- Sounds: Michelle Sorger credited as Michelle Simon
(Sources: Credits screen, Staff screen)
The game's credits can be seen by waiting through the title demos. In addition, the high scores screen has a picture of all the game's developers as racecar drivers.
Audio Devices
The game uses the YM2151 with a DAC chip. The DAC is used for both digitized instruments, all sound effects and speech.
Game Rip
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This rip is missing songs. |
Releases
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