DX-Ball (W32)
DX Ball | ||||||||
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DX-Ball is a free Arkanoid-inspired game created by Michael P. Welch.
Later it was released some add-ons and standalone games looking like its predecessor - DX-Ball 2, Rival Ball and Super DX-Ball.
Although it's very old Windows game (one of the first Windows 32 games), it's still forwardly compatible even with Windows 10 and other 64-bit versions and still works not bad.
Contents
Screenshots
This page needs more screenshots. |
Music
The game use MDS files for music. Only 2 of them (Ackerlight and Ethno Papa) are used standardly; others play if you press F5 during the gameplay, but never play independently. Ethno Papa is for title, and Ackerlight is for highscore.
The recordings are placed in the order used in the game. All of them loop.
Recording
# | Title | Composer | Arranger | Length | Listen | Download |
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01 | Ethno Papa | Roland Corporation | Roland Corporation | 3:24 | Download | |
02 | Freebee | Jeff R. Bosset | Jeff R. Bosset | 2:39 | Download | |
03 | Karn Evil 9: 1st Impression | Keith Emerson, Greg Lake | Unknown | 3:50 | Download | |
04 | Flight of the Bumblebee | Nikolai Rimsky-Korsakov | Romeo Music International | 2:44 | Download | |
05 | Overture from The Marriage of Figaro | Wolfgang Amadeus Mozart | MTA | 4:16 | Download | |
06 | Ackerlight | Frédéric Hahn | Howard Wootan, Mike Doyle | 4:52 | Download |
Credits
- Ripper: M1911 (main), binarymaster (conversion to MIDI)
- Recorder: binarymaster
- Game Credits:
- Not Credited Composer: Keith Emerson
- Not Credited Composer: Frédéric Hahn
- Not Credited Composer: Jeff Bosset credited as Jeff R. Bosset
- Not Credited Composer: Nikolai Rimsky-Korsakov
- Not Credited Composer: Roland credited as Roland Corporation
- Not Credited Composer: Wolfgang Amadeus Mozart
- Not Credited Arranger: Howard Wootan
- Not Credited Arranger: Michael Doyle
- Not Credited Arranger: Romeo Music International credited as Romeo Music Intl.
- Not Credited Arranger: Unknown credited as MTA
(Source: Game lacks credits.)
Michael P. Welch didn't compose music. He just found some MIDI music in the Internet (written from 1993 to 1994 for Roland GS and General MIDI) and converted it to MDS. Not even the filenames were changed.
E.g. the Ethno Papa can be found here. Just search for the names "Freebee.mid", "Brain.mid", "12flight.mid", "Gmfigaro.mid" and "Acker-gs.mid".
Game Rip
The game use MDS (MIDI streaming) files for music, placed in the root folder of the game. Also MDS files were converted to MIDI using MIDIPLEX and included in the rip.
Since the game use WAV sounds, they are also included in the rip.
Audio Devices
The game uses DirectX 2 API.
Releases
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Links
- blitwise.com/Scorched_Reality/index.html - Official page.
- mobygames.com/game/windows/dx-ball - MobyGames.
- Windows 32 Games
- Games Released In 1996
- Games Developed By Michael P. Welch
- No Amazon
- Downloadable Games
- Games
- DX-Ball (W32)
- Missing Screenshots
- Games With Album Art
- Needed Song Descriptions
- Games By Keith Emerson
- Games By Frédéric Hahn
- Games By Jeff Bosset
- Games By Nikolai Rimsky-Korsakov
- Games By Roland
- Games By Wolfgang Amadeus Mozart
- Games By Howard Wootan
- Games By Michael Doyle
- Games By Romeo Music International
- Games By Unknown
- Games Without Credits
- Games That Use MDS
- Games That Use WAV
- MIDI Conversions
- Games Released In World
- Games Published By Unknown
- Homebrew Games