| Castlevania II: Simon's Quest |
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- For other Castlevania games see Castlevania.
Castlevania II: Simon's Quest takes place after the destruction of Dracula. It turns out that his remaining body parts are still causing terror and evil in the land. You must find his the remains of his corpse and bring them together to destroy them. Much like the first Castlevania (NES), Simon's Quest is a side-view platformer where you swing your whip to kill thousands of the Count's henchmen. However, unlike the first game, Simon's Quest is more of an action adventure that doesn't have a linear storyline. Although many fans that liked this style more, the bulk of the American market was annoyed by it (although the terrible translations making the game impossible without a hint guide couldn't have helped).
Screenshots
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The title screen.
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The forest during the day time.
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Enemies are stronger at night.
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Inside a Mansion.
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This page needs more screenshots.
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Music
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VGMPF Album Art
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Castlevania II: Simon's Quest has great music for its time; especially the track Bloody Tears which anyone who played the game back in the day will remember. Several of Castlevania 2's tunes have been remixed in later Castlevania games. The music is eerie, but it still gives the strength that any action game needs. The titles come from the remixes that were named in later games. The NES release has a more limited range of instruments than the original Famicom Disk System release, but makes up for this with stronger percussion synthesis and refinements to some of the compositions.
Recording
Credits
(Sources: 1, 2)
The western NES release does not have any in-game credits, but the Famicom Disk System release, Dracula II: Noroi no Fuuin (FDS) does have a staff list, which credits Kenichi Matsubara, Satoe Terashima, Kouji Murata and Yoshiaki Hatano. None of them are credited with any specific role, however, so it's unclear who contributed what. However, Atwiki.jp attributes Hatano with composing A Requiem, as well as Matsubara with Bloody Tears; Matsubara likely also composed the Game Over theme, which was featured in Haunted Castle (ARC), which he worked on around the same time.
The FDS version used Murata's version of Konami's sound driver, but this one instead used Atsushi Fujio's version. While this indicates that Murata was not involved in re-arranging the FDS music for the NES release, as he was known to use his own sound driver even on NES-only games, it does not prove that Fujio handled the re-arrangement, as he regularly allowed other composers and arrangers to use his driver.
Kinuyo Yamashita has said that she was originally assigned to compose the game's music, but was moved over to another project before actually writing any songs for it. She has also said that Kenichi Matsubara only wrote music and was not involved in coding it to run on the NES.
Albums
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1996-09-21
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Game Rip
Ripping NES music is a very arduous process that is beyond the scope of this site.
Releases
USA |
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| Title: |
Castlevania II: Simon's Quest |
| Platform: |
NES |
| Released: |
1988-12-?? |
| Publisher: |
Konami, Inc. |
Germany |
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| Title: |
Castlevania II: Simon's Quest |
| Platform: |
NES |
| Released: |
19??-??-?? |
| Publisher: |
Konami Europe, GMBH |
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Links