Caesars Palace (GG)

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Caesars Palace
Caesars Palace - GG - USA 1.jpg
Platform: Game Gear
Year: 1993
Developer: Teeny Weeny Games, Ltd.
Buy: Amazon
For other games in the series, see Caesars Palace.

Caesars Palace is a casino game which is a port from the Sega Genesis and SNES versions, the latter being titled Super Caesars Palace.

In this game, you play as yourself. The main goal of the game is to make as much money as you can. The game incorporates many elements that you wouldn't be able to find in many other casino games such as buying scratch tickets, and using an ATM machine. In the console ports, there were also people you could talk to in the console versions, but in the Game Gear port, the only person you'll be talking to is a security guard who won't let you in the High Roller areas until you've gained enough money. Also, unlike Vegas Dream (NES), there aren't people who will come up and talk to you during gameplay.

While the Game Gear port of Caesars Palace has good graphics and controls, it has some problems of its own, such as not being able to finish the game since there's no end. Also, there's barely any music or sound in the game. When you're playing one of the games, you only get stark silence.


Caesars Palace - GG - Title Screen.png

The title screen.

Caesars Palace - GG - Gameplay 1.png

Using the ATM machine.

Caesars Palace - GG - Gameplay 2.png

Walking around the casino. Where did everybody go?

Caesars Palace - GG - Gameplay 3.png

Winning on a scratch ticket.

Caesars Palace - GG - Gameplay 4.png


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The game's music only contains two songs, both are ported from a version of Caesars Palace. The title screen music is taken from the Genesis/SNES version when you're walking around in the casino, and the other song is the casino theme from the Game Boy version. The songs were arranged by Matt Furniss, using a tracker program created by Shaun Hollingworth on an Atari Mega ST.


# Title ComposerArrangerProgrammer Length Listen Download
01 Title Screen Tommy TallaricoMatt FurnissShaun Hollingworth 1:01
02 ATM Theme Seth MendelsohnMatt FurnissShaun Hollingworth 0:57


(Sources: GB Credits, GEN Credits, SNES Credits, verification from composer; game lacks credits.)

Like most of Teeny Weeny Games' other games, this game doesn't have credits. We have contacted the only known composer at the time Matt Furniss, who has confirmed working on the game's music. The game's instruction manual has credits, but only lists the people at Virgin Interactive. It also states that Teeny Weeny Games is the developer.

Stephen Clarke-Willson says that even though he is credited for music in the Game Boy port, he was really the producer and the credits screen didn't have enough room to credit him as such. The SNES version also credits Steve Henefin, but since he's listed in the Genesis version for sound, he's not listed as a composer.

Game Rip





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The music was recorded during game play in the Fusion emulator.

Audio Devices

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Audio devices need to be detailed.



  USA.svg   USA
Caesars Palace - GG - USA 1.jpg
Title: Caesars Palace
Platform: Game Gear
Released: 1993-??-??
Publisher: Virgin Games
  USA.svg   USA
Caesars Palace - GG - USA 2.jpg
Title: Caesars Palace (Reprint)
Platform: Game Gear
Released: 1994-??-??
Publisher: Sega