Blizzard Entertainment
| Blizzard Entertainment | |
| Founded | 1991-02-?? |
| Headquarters | Irvine, California, U.S. |
| Website | blizzard.com |
| Other Names |
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Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. The company was founded in February 1991 as Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993, with games like Rock n' Roll Racing and The Lost Vikings. In 1993, the company became Chaos Studios, Inc., and then Blizzard Entertainment soon after being acquired by distributor Davidson & Associates early in the following year. Shortly after, Blizzard released Warcraft: Orcs & Humans.
Since then, Blizzard Entertainment has created several Warcraft sequels, including highly influential massively multiplayer online role-playing game World of Warcraft in 2004, as well as three other multi-million selling video game franchises: Diablo, StarCraft and Overwatch.
Contents
Games
Music Development
PC
Their early titles uses sound driver by John Miles.
Super Nintendo
On their first game RPM Racing, George Sanger used Interplay's early sound driver, which developed by Rebecca Heineman.
Most of their games used Advanced Real-time Dynamic Interplay sound driver, which programmed by Jim Sproul and John Phillip Britt.
On Rock n' Roll Racing, audio was outsourced to Software Creations. Follin brothers converted their MIDI files to Mike Webb's sound driver.
The Death and Return of Superman use modified Kankichi-kun sound driver by Chip Level Designs.
Justice League Task Force use Bitmasters's SLICK/Audio by David O'Riva.
Sega Genesis
On The Lost Vikings, Matt Furniss uses Krisalis Software's sound driver by Shaun Hollingworth.
On Rock n' Roll Racing, audio was outsourced to Sound Images. Tony Williams wrote MIDI music using Notator and converted his files to his own sound driver.
The Death and Return of Superman and Justice League Task Force used the famous GEMS.
Audio Personnel
These composers were internally contracted:
- Adam Burgess
- Catherine Nguyen
- David Arkenstone
- Derek Duke
- Edo Guidotti
- Glenn Stafford
- Hillel Teplitzki
- Jake Lefkowitz
- Jason Hayes
- Jon Everist
- Joseph Lawrence
- Kory McMaste
- Laurence Juber
- Leo Kaliski
- Matt Uelmen
- Michael Morhaime
- Nathan Nance
- Neal Acree
- Russell Brower
- Sam Cardon
- Shelly Guidotti
- Ted Reedy
- Tracy Bush
These composers were contracted externally:
- Clint Bajakian
- Cris Velasco
- Grant Kirkhope
- Inon Zur
- Peter McConnell
- Richard Jacques
- Sonic Mayhem
- Victor Crews
These people were sub-contracted via Interplay:
- Alan Prem Selaar
- Allister Brimble
- Charles Deenen
- Bill Roper
- Chris Palmer
- Dave Bean
- Gregory Alper
- Rick Jackson
These people were sub-contracted via Krisalis Software:
These people were sub-contracted via Realtime Associates:
These people were sub-contracted via Software Creations: