Bigfoot (NES)
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Bigfoot is a racing video game released in July 1990 for the Nintendo Entertainment System. It was developed by Beam Software and published by Acclaim. The game was advertised by the legendary monster truck of the same name in the cartoon segment of the 1990 television show, Video Power, titled The Power Team. The show also often used sound effects for the actions of not only Bigfoot, but others as well.
The gameplay involves racing monster trucks including the title truck, Bigfoot (blue). The computer controlled trucks are green (The Growler), and yellow (The Charger). The player begins competing against The Growler, but if the computer's truck runs out of money it will forfeit the race and be replaced with The Charger. Should The Charger run out of money it will be replaced with a second green vehicle and so on. It was not uncommon for a skilled player to be challenged by three to four different monster trucks during the game. In two player mode the 2nd player's truck is red. The object of the game is to advance to the next level (race) with incurring the least amount of damage as possible. The levels consist of car crushing, mud bog, tractor pull, hill climb, and the later levels are a combination of everything except the sled pull, simply called a drag race. To advance to the next event the player must complete a "cross country" race collecting money, points, etc. without damaging the truck.
Contents
Screenshots
Music
Bigfoot features mostly original music by Tania Smith, that will go with the medley of the monster truck. She did a good job, writing several rock tunes in Music Macro Language, that uses the NYNTH sound software, which was revised by Neil Brennan for the company Beam Software.
The NTSC version of the recording starts with a 1. When the PAL version is recorded, it will start with a 2.
Recording
# | Title | Internal Name | Composer | Programmer | Length | Listen | Download |
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101 | Title Screen | - | Tania Smith | Neil Brennan | 1:26 | Download | |
102 | Prepare Your Engines | - | Tania Smith | Neil Brennan | 0:05 | Download | |
103 | Unused Theme 1 | HOEDOWN | Tania Smith | Neil Brennan | 2:26 | Download | |
104 | Race Finished | - | Tania Smith | Neil Brennan | 0:06 | Download | |
105 | Game Over | - | Tania Smith | Neil Brennan | 0:06 | Download | |
106 | Unused Theme 2 | ROAD | Tania Smith | Neil Brennan | 1:44 | Download | |
107 | Event Finished | - | Tania Smith | Neil Brennan | 0:10 | Download | |
108 | Dixie Jingle | - | Tania Smith | Neil Brennan | 0:04 | Download |
Credits
- Ripper:
- Recorder: Duc4Wikmedia
- Game Credits
- Not Credited Composer: Tania Smith
- Not Credited Sound Driver: Neil Brennan
(Sources: Verification from Gavan Anderson; Game lacks credits.)
This does not contain credits. Not surprising, due to Beam Software having a no-credits policy to prevent staff poaching. We have contacted Gavan Anderson, who verified that Taina Smith worked on the NES version of the game. Gavan also stated that Beam's NES sound driver was first programmed by Gregg Barnett, and later Neil Brennan.
Game Rip
Audio Devices
The game uses the 2A03 of the NES, and uses the second version of Beam's sound driver programmed by Neil Brennan, which was expanded upon Gregg Barnett's original version of the sound driver.
Releases
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Links
- gamefaqs.gamespot.com/nes/587137-bigfoot - GameFAQs.
- mobygames.com/game/nes/bigfoot - MobyGames.