Battle Garegga (ARC)

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Battle Garegga
Battle Garegga - ARC - Cabinet - Japan.jpg
Platform: Arcade
Year: 1996
Developer: Raizing

Battle Garegga is a vertically-scrolling shoot-'em-up originally released in arcades in 1996. Its story is set in a world where the internal combustion engine is still a relatively recent invention, where two brothers with a lifelong passion for engineering live. Their prowess in creating unusual vehicles causes the Federation (a large world power) to contract the pair for their own ends. The two accept, only realizing the Federation's true intent (using their creations to wage war on the rest of the continent) after the fact. Thus, the brothers resort to using four prototype fighter planes to destroy their own handiwork and stop the Federation's bloodshed.

Most of this plot is kept out of the actual game, however. It is often described as an early example of the "bullet hell" subgenre, characterized by intense amounts of bullets filling the screen all at once. (Those familiar with Summer Carnival '92: Recca (FC) will recognize it as a significant influence.) Players can choose between one of the brothers' four planes, each with its own characteristics. One particularly important difference is that each plane has a powerful special weapon that consumes ammo dropped by enemies and other objects, ranging from bombs to flamethrowers. The game is also well-known in shmup circles for its hidden "rank" system: put simply, the game silently jacks up the difficulty if the player keeps firing or picks up scoring items, only lowering it if they die.

Screenshots

Battle Garegga - ARC - Title Screen.png

The title screen.

Battle Garegga - ARC - Select.png

Choosing your ship before the game starts.

Battle Garegga - ARC - Stage 1.png

Shooting enemies in the first stage.

Battle Garegga - ARC - Boss 1.png

Unloading a flamethrower on the first boss.

Battle Garegga - ARC - Stage 2.png

Make sure you can tell where the bullets are.

Battle Garegga - ARC - High Score.png

New high score!
(Technically the only high score, but still.)

Music

Composer Manabu Namiki created the entirety of Battle Garegga's soundtrack, which boasts a sound distinct from many other shoot-'em-up games. Many songs are clearly influenced by jazz, with funky rhythms receiving varying degrees of prominence. Despite this, the overall soundtrack also has a clear hardcore techno influence, with a pounding bass driving the pace up even in calmer tunes. According to one soundtrack release's liner notes, Namiki initially struggled to create music that would match the quality of the game's other aspects. It was only after he decided to completely redo the first stage's music ("Fly to the Leaden Sky") that everything clicked for him and he found the style that worked best for the game.

Much like the gameplay, the soundtrack was heavily influenced by Summer Carnival '92: Recca. A fan of the latter game, Namiki stated in 2005 that he immediately recognized Garegga as a spiritual successor. His style is similar enough that Recca composer Nobuyuki Shioda also felt the influence right away upon playing it. (Nowhere is this influence more apparent than in "Erupter," the final boss theme, which is by far the most fast-paced song in the game and uses Recca-esque samples throughout.)

Recording

The track order is taken from the 2016 Battle Garegga Complete Soundtrack.

# Title Composer Length Listen Download
01 Rebellion Manabu Namiki 0:15
Download
02 Credit Manabu Namiki 0:01
Download
03 Start Manabu Namiki 0:01
Download
04 4:71am Manabu Namiki 0:45
Download
05 Fly to the Leaden Sky Manabu Namiki 2:13
Download
06 Underwater Rampart Manabu Namiki 3:43
Download
07 Tunnel Vision Manabu Namiki 3:52
Download
08 Degeneracy Manabu Namiki 2:35
Download
09 Subversive Awareness Manabu Namiki 2:45
Download
10 Megalomaniac Manabu Namiki 4:09
Download
11 Marginal Consciousness Manabu Namiki 1:33
Download
12 Stab and Stomp! Manabu Namiki 2:02
Download
13 Thrust and Thrash! Manabu Namiki 1:42
Download
14 Erupter Manabu Namiki 2:03
Download
15 Fatality Manabu Namiki 0:04
Download
16 Bluescape Manabu Namiki 0:51
Download
17 Blood Brothers in the Dawn Manabu Namiki 0:41
Download

Credits

  • Ripper: dj.tuBIG/MaliceX
  • Recorder: Theand
  • Game Credits:

(Source: Credits)

Multiple sources (such as the liner notes for 2004's The Madness: Battle Garegga Perfect Soundtrack, an interview included with the 2005 soundtrack release for Summer Carnival '92: Recca (FC), and 2016's Battle Garegga Complete Soundtrack) confirm that Namiki composed all the game's music.

Albums

Game Rip

Format

Download

VGM.png

Download

(Info)


Audio Devices

The game's hardware uses both a YM2151 chip (clocked at 4 MHz) and a MSM6295 chip (clocked at 2 MHz) for music.

Releases

  Japan.svg   Japan
Battle Garegga - ARC - Cabinet - Japan.jpg
Title: バトルガレッガ (Battle Garegga)
Platform: Arcade
Released: 1996-02-01
Publisher: Eighting Co., Ltd.
  Germany.svg   Germany
BoxMissing.png
Title: Battle Garegga
Platform: Arcade
Released: 1996-02-03
Publisher: Tuning
  Taiwan.svg   Taiwan
BoxMissing.png
Title: Battle Garegga
Platform: Arcade
Released: 1996-02-03
Publisher: Liang HWA Electronics
  Hong Kong.svg   Hong Kong
BoxMissing.png
Title: Battle Garegga
Platform: Arcade
Released: 1996-03-02
Publisher: Metrotainment

Links