Aric Wilmunder

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Aric Wilmunder
Birth Place
Nationality American   USA.svg

Aric Wilmunder was a programmer who worked for LucasArts from around the mid-1980s to the late 1990s. While he mainly worked as an engine programmer, a role in which he designed the famous SCUMM engine used by nearly all of the company's adventure games, he also worked as a sound programmer on several of the company's games.


Released Title Sample
1990-??-?? Night Shift (DOS) Sound Driver
1990-10-?? The Secret of Monkey Island (DOS) Sound Driver
1991-08-?? Secret Weapons of the Luftwaffe (DOS) Sound Driver
1991-12-?? Monkey Island 2: LeChuck's Revenge (DOS) Sound Support
1992-??-?? Indiana Jones and the Fate of Atlantis (FMT) Sound Effects
1993-06-23 Day of the Tentacle (DOS) Sound Programming
1993-11-?? Sam & Max Hit the Road (DOS) Sound Programming
1995-11-30 The Dig (DOS) Sound Programming